GameInputSwitchKind
Enumerates types of switches supported by an input device.
Syntax
typedef enum GameInputSwitchKind
{
GameInputUnknownSwitchKind = -1,
GameInput2WaySwitch = 0,
GameInput4WaySwitch = 1,
GameInput8WaySwitch = 2
} GameInputSwitchKind
Constants
Constant | Description |
---|---|
GameInputUnknownSwitchKind | Unknown switch type. |
GameInput2WaySwitch | Two-way switch. |
GameInput4WaySwitch | Four-way switch. |
GameInput8WaySwitch | Eight-way switch. |
Remarks
This enumeration is used in the GameInputControllerSwitchInfo and GameInputFlightStickInfo structures. For a flight stick, the values usually apply to the hat switch.
For intermediate and advanced use cases of the GameInput API, see Advanced GameInput topics.
Requirements
Header: GameInput.h
Supported platforms: Windows, Xbox One family consoles and Xbox Series consoles