GameInputFlightStickInfo
Describes the properties of a flight stick.
Syntax
typedef struct GameInputFlightStickInfo {
GameInputLabel menuButtonLabel;
GameInputLabel viewButtonLabel;
GameInputLabel firePrimaryButtonLabel;
GameInputLabel fireSecondaryButtonLabel;
GameInputSwitchKind hatSwitchKind;
} GameInputFlightStickInfo
Members
menuButtonLabel
Type: GameInputLabel
Physical label for Menu button.
viewButtonLabel
Type: GameInputLabel
Physical label for View button.
firePrimaryButtonLabel
Type: GameInputLabel
Physical label for primary fire button.
fireSecondaryButtonLabel
Type: GameInputLabel
Physical label for secondary fire button.
hatSwitchKind
Type: GameInputSwitchKind
Type of hat switch.
Remarks
This structure is used in the GameInputDeviceInfo structure. GameInputDeviceInfo
is used by the IGameInputDevice::GetDeviceInfo method.
For more information, see GameInput devices.
Requirements
Header: GameInput.h
Supported platforms: Windows, Xbox One family consoles and Xbox Series consoles