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VertexShader.raise_Disposing Method

Raises the Disposing event when called from within a derived class.

Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)

Syntax

protected void raise_Disposing (
         Object value0,
         EventArgs value1
)

Parameters

  • value0
    Invoking object reference; should be this object.
  • value1
    Arguments to pass to the event handler.

See Also

Reference

VertexShader Class
VertexShader Members
Microsoft.Xna.Framework.Graphics Namespace

Platforms

Xbox 360, Windows XP SP2, Windows Vista