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GipGameControllerProvider Kelas

Definisi

Mewakili pengontrol permainan fisik yang terhubung ke sistem menggunakan GIP.SYS.

public ref class GipGameControllerProvider sealed
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 196608)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
class GipGameControllerProvider final
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 196608)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
public sealed class GipGameControllerProvider
Public NotInheritable Class GipGameControllerProvider
Warisan
Object Platform::Object IInspectable GipGameControllerProvider
Atribut
Penerapan

Persyaratan Windows

Rangkaian perangkat
Windows 10 Anniversary Edition (diperkenalkan dalam 10.0.14393.0)
API contract
Windows.Foundation.UniversalApiContract (diperkenalkan dalam v3.0)

Properti

FirmwareVersionInfo

Versi firmware pengontrol.

HardwareProductId

ID produk perangkat keras pengontrol.

HardwareVendorId

ID vendor perangkat keras pengontrol.

HardwareVersionInfo

Berisi informasi tentang versi perangkat keras pengontrol.

IsConnected

Nilai Boolean menunjukkan apakah pengontrol tersambung.

Metode

SendMessage(GipMessageClass, Byte, Byte[])

Mengirim pesan.

SendReceiveMessage(GipMessageClass, Byte, Byte[], Byte[])

Mengirim permintaan pesan.

UpdateFirmwareAsync(IInputStream)

Mencoba memperbarui firmware secara asinkron untuk pengontrol.

Berlaku untuk

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