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METODE ID3D12InfoQueue::AddRetrievalFilterEntries (d3d12sdklayers.h)

Tambahkan filter penyimpanan ke bagian atas tumpukan filter pengambilan.

Sintaks

HRESULT AddRetrievalFilterEntries(
  [in] D3D12_INFO_QUEUE_FILTER *pFilter
);

Parameter

[in] pFilter

Jenis: D3D12_INFO_QUEUE_FILTER*

Array filter pengambilan.

Nilai kembali

Jenis: HRESULT

Metode ini mengembalikan salah satu Kode Pengembalian Direct3D 12.

Keterangan

Contoh kode berikut menunjukkan cara menggunakan metode ini:

 
D3D12_MESSAGE_CATEGORY cats[] = { ..., ..., ... };
D3D12_MESSAGE_SEVERITY sevs[] = { ..., ..., ... };
D3D12_MESSAGE_ID ids[] = { ..., ..., ... };

D3D12_INFO_QUEUE_FILTER filter;
memset( &filter, 0, sizeof(filter) );

// To set the type of messages to allow, 
// set filter.AllowList as follows:
filter.AllowList.NumCategories = _countof(cats);
filter.AllowList.pCategoryList = cats;
filter.AllowList.NumSeverities = _countof(sevs);
filter.AllowList.pSeverityList = sevs;
filter.AllowList.NumIDs = _countof(ids);
filter.AllowList.pIDList = ids;

// To set the type of messages to deny, set filter.DenyList 
// similarly to the preceding filter.AllowList.

// The following single call sets all of the preceding information.
hr = infoQueue->AddRetrievalFilterEntries( &filter );
 

Persyaratan

Persyaratan Nilai
Target Platform Windows
Header d3d12sdklayers.h

Lihat juga

ID3D12InfoQueue