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Array.GetEnumerator Method

Definition

Returns an IEnumerator for the Array.

public:
 virtual System::Collections::IEnumerator ^ GetEnumerator();
public System.Collections.IEnumerator GetEnumerator ();
public virtual System.Collections.IEnumerator GetEnumerator ();
abstract member GetEnumerator : unit -> System.Collections.IEnumerator
override this.GetEnumerator : unit -> System.Collections.IEnumerator
Public Function GetEnumerator () As IEnumerator
Public Overridable Function GetEnumerator () As IEnumerator

Returns

An IEnumerator for the Array.

Implements

Examples

The following code example shows how to use GetEnumerator to list the elements of an array.

using namespace System;

int main()
{
   // Creates and initializes a new Array.
   array<String^>^myArr = gcnew array<String^>(10);
   myArr[ 0 ] = "The";
   myArr[ 1 ] = "quick";
   myArr[ 2 ] = "brown";
   myArr[ 3 ] = "fox";
   myArr[ 4 ] = "jumps";
   myArr[ 5 ] = "over";
   myArr[ 6 ] = "the";
   myArr[ 7 ] = "lazy";
   myArr[ 8 ] = "dog";
   
   // Displays the values of the Array.
   int i = 0;
   System::Collections::IEnumerator^ myEnumerator = myArr->GetEnumerator();
   Console::WriteLine( "The Array contains the following values:" );
   while ( (myEnumerator->MoveNext()) && (myEnumerator->Current != nullptr) )
      Console::WriteLine( "[{0}] {1}", i++, myEnumerator->Current );
}

/* 
This code produces the following output.

The Array contains the following values:
[0] The
[1] quick
[2] brown
[3] fox
[4] jumps
[5] over
[6] the
[7] lazy
[8] dog

*/
using System;

public class SamplesArray  {

   public static void Main()  {

      // Creates and initializes a new Array.
      String[] myArr = new String[10];
      myArr[0] = "The";
      myArr[1] = "quick";
      myArr[2] = "brown";
      myArr[3] = "fox";
      myArr[4] = "jumps";
      myArr[5] = "over";
      myArr[6] = "the";
      myArr[7] = "lazy";
      myArr[8] = "dog";

      // Displays the values of the Array.
      int i = 0;
      System.Collections.IEnumerator myEnumerator = myArr.GetEnumerator();
      Console.WriteLine( "The Array contains the following values:" );
      while (( myEnumerator.MoveNext() ) && ( myEnumerator.Current != null ))
         Console.WriteLine( "[{0}] {1}", i++, myEnumerator.Current );
   }
}


/*
This code produces the following output.

The Array contains the following values:
[0] The
[1] quick
[2] brown
[3] fox
[4] jumps
[5] over
[6] the
[7] lazy
[8] dog

*/
// Creates and initializes a new Array.
let myArr = Array.zeroCreate 10
myArr[0..8] <- 
   [| "The"
      "quick"
      "brown"
      "fox"
      "jumps"
      "over"
      "the"
      "lazy"
      "dog" |]

// Displays the values of the Array.
let mutable i = 0
let myEnumerator = myArr.GetEnumerator()
printfn "The Array contains the following values:"

while myEnumerator.MoveNext() && myEnumerator.Current <> null do
      printfn $"[{i}] {myEnumerator.Current}" 
      i <- i + 1


// This code produces the following output.
//     The Array contains the following values:
//     [0] The
//     [1] quick
//     [2] brown
//     [3] fox
//     [4] jumps
//     [5] over
//     [6] the
//     [7] lazy
//     [8] dog
Public Class SamplesArray

   Public Shared Sub Main()

      ' Creates and initializes a new Array.
      Dim myArr(10) As [String]
      myArr(0) = "The"
      myArr(1) = "quick"
      myArr(2) = "brown"
      myArr(3) = "fox"
      myArr(4) = "jumps"
      myArr(5) = "over"
      myArr(6) = "the"
      myArr(7) = "lazy"
      myArr(8) = "dog"

      ' Displays the values of the Array.
      Dim i As Integer = 0
      Dim myEnumerator As System.Collections.IEnumerator = myArr.GetEnumerator()
      Console.WriteLine("The Array contains the following values:")
      While myEnumerator.MoveNext() And Not (myEnumerator.Current Is Nothing)
         Console.WriteLine("[{0}] {1}", i, myEnumerator.Current)
         i += 1
      End While 

   End Sub

End Class


'This code produces the following output.
'
'The Array contains the following values:
'[0] The
'[1] quick
'[2] brown
'[3] fox
'[4] jumps
'[5] over
'[6] the
'[7] lazy
'[8] dog

Remarks

The foreach statement of the C# language (for each in C++, For Each in Visual Basic) hides the complexity of the enumerators. Therefore, using foreach is recommended, instead of directly manipulating the enumerator.

Enumerators can be used to read the data in the collection, but they cannot be used to modify the underlying collection.

Initially, the enumerator is positioned before the first element in the collection. Reset also brings the enumerator back to this position. At this position, Current is undefined. Therefore, you must call MoveNext to advance the enumerator to the first element of the collection before reading the value of Current.

Current returns the same object until either MoveNext or Reset is called. MoveNext sets Current to the next element.

If MoveNext passes the end of the collection, the enumerator is positioned after the last element in the collection and MoveNext returns false. When the enumerator is at this position, subsequent calls to MoveNext also return false. If the last call to MoveNext returned false, Current is undefined. To set Current to the first element of the collection again, you can call Reset followed by MoveNext.

An enumerator remains valid as long as the collection remains unchanged. If changes are made to the collection, such as adding, modifying, or deleting elements, the enumerator is irrecoverably invalidated and its behavior is undefined.

The enumerator does not have exclusive access to the collection; therefore, enumerating through a collection is intrinsically not a thread safe procedure. To guarantee thread safety during enumeration, you can lock the collection during the entire enumeration. To allow the collection to be accessed by multiple threads for reading and writing, you must implement your own synchronization.

This method is an O(1) operation.

Applies to