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MemoryManager<T>.CreateMemory Method

Definition

Overloads

CreateMemory(Int32)

Returns a memory buffer consisting of a specified number of elements from the memory managed by the current memory manager.

CreateMemory(Int32, Int32)

Returns a memory buffer consisting of a specified number of elements starting at a specified offset from the memory managed by the current memory manager.

CreateMemory(Int32)

Source:
MemoryManager.cs
Source:
MemoryManager.cs
Source:
MemoryManager.cs

Returns a memory buffer consisting of a specified number of elements from the memory managed by the current memory manager.

protected:
 Memory<T> CreateMemory(int length);
protected Memory<T> CreateMemory (int length);
member this.CreateMemory : int -> Memory<'T>
Protected Function CreateMemory (length As Integer) As Memory(Of T)

Parameters

length
Int32

The number of elements in the memory buffer, starting at offset 0.

Returns

A memory buffer.

Applies to

CreateMemory(Int32, Int32)

Source:
MemoryManager.cs
Source:
MemoryManager.cs
Source:
MemoryManager.cs

Returns a memory buffer consisting of a specified number of elements starting at a specified offset from the memory managed by the current memory manager.

protected:
 Memory<T> CreateMemory(int start, int length);
protected Memory<T> CreateMemory (int start, int length);
member this.CreateMemory : int * int -> Memory<'T>
Protected Function CreateMemory (start As Integer, length As Integer) As Memory(Of T)

Parameters

start
Int32

The offset to the element at which the returned memory buffer starts.

length
Int32

The number of elements to include in the returned memory buffer.

Returns

A memory buffer that consists of length elements starting at offset start.

Applies to