EventDataAttribute.Name Property
Definition
Important
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Gets or sets the name to apply to an event if the event type or property is not explicitly named.
public:
property System::String ^ Name { System::String ^ get(); void set(System::String ^ value); };
public string Name { get; set; }
public string? Name { get; set; }
member this.Name : string with get, set
Public Property Name As String
Property Value
The name to apply to the event or property.
Remarks
If you call Write, passing null
for eventName
, the event name is automatically derived from Name or determined based on the name of type T
.
Applies to
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