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LinearVector3DKeyFrame Constructors

Definition

Initializes a new instance of the LinearVector3DKeyFrame class.

Overloads

LinearVector3DKeyFrame()

Initializes a new instance of the LinearVector3DKeyFrame class.

LinearVector3DKeyFrame(Vector3D)

Initializes a new instance of the LinearVector3DKeyFrame class with the specified ending value.

LinearVector3DKeyFrame(Vector3D, KeyTime)

Initializes a new instance of the LinearVector3DKeyFrame class with the specified ending value and key time.

LinearVector3DKeyFrame()

Initializes a new instance of the LinearVector3DKeyFrame class.

public:
 LinearVector3DKeyFrame();
public LinearVector3DKeyFrame ();
Public Sub New ()

Applies to

LinearVector3DKeyFrame(Vector3D)

Initializes a new instance of the LinearVector3DKeyFrame class with the specified ending value.

public:
 LinearVector3DKeyFrame(System::Windows::Media::Media3D::Vector3D value);
public LinearVector3DKeyFrame (System.Windows.Media.Media3D.Vector3D value);
new System.Windows.Media.Animation.LinearVector3DKeyFrame : System.Windows.Media.Media3D.Vector3D -> System.Windows.Media.Animation.LinearVector3DKeyFrame
Public Sub New (value As Vector3D)

Parameters

value
Vector3D

Ending value (also known as "target value") for the key frame.

Applies to

LinearVector3DKeyFrame(Vector3D, KeyTime)

Initializes a new instance of the LinearVector3DKeyFrame class with the specified ending value and key time.

public:
 LinearVector3DKeyFrame(System::Windows::Media::Media3D::Vector3D value, System::Windows::Media::Animation::KeyTime keyTime);
public LinearVector3DKeyFrame (System.Windows.Media.Media3D.Vector3D value, System.Windows.Media.Animation.KeyTime keyTime);
new System.Windows.Media.Animation.LinearVector3DKeyFrame : System.Windows.Media.Media3D.Vector3D * System.Windows.Media.Animation.KeyTime -> System.Windows.Media.Animation.LinearVector3DKeyFrame
Public Sub New (value As Vector3D, keyTime As KeyTime)

Parameters

value
Vector3D

Ending value (also known as "target value") for the key frame.

keyTime
KeyTime

Key time for the key frame. The key time determines when the target value is reached which is also when the key frame ends.

Applies to