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Rule Class

Definition

Defines a condition with an associated set of actions to perform.

public ref class Rule
[System.Serializable]
public class Rule
[<System.Serializable>]
type Rule = class
Public Class Rule
Inheritance
Rule
Attributes

Examples

The following example shows how to create a named Rule.

private Rule firstRule = new Rule("firstRule");  

Remarks

A Rule consists of a RuleCondition and one or both ThenActions or ElseActions collections.

Constructors

Rule()

Initializes a new instance of the Rule class.

Rule(String, RuleCondition, IList<RuleAction>, IList<RuleAction>)

Initializes a new instance of the Rule class using the name of the Rule, the rule condition, a list of THEN actions, and a list of ELSE actions.

Rule(String, RuleCondition, IList<RuleAction>)

Initializes a new instance of the Rule class using the name of the Rule, the rule condition, and a list of THEN actions.

Rule(String)

Initializes a new instance of the Rule class using the name of the Rule.

Properties

Active

Gets or sets a value that indicates whether the Rule should be evaluated.

Condition

Gets or sets a RuleCondition for the Rule to evaluate.

Description

Gets or sets a description of the Rule.

ElseActions

Gets a collection of RuleAction classes to perform in the ELSE case.

Name

Gets or sets the name of the Rule.

Priority

Gets or sets a value that indicates the order in which a Rule should be run.

ReevaluationBehavior

Gets or sets a value indicating whether a Rule can be reevaluated.

ThenActions

Gets a collection of RuleAction classes to perform in the THEN case.

Methods

Clone()

Creates a deep copy of the current Rule.

Equals(Object)

Determines whether this instance of Rule and the object passed as the parameter have the same value.

GetHashCode()

Returns the hash code for this instance.

GetType()

Gets the Type of the current instance.

(Inherited from Object)
MemberwiseClone()

Creates a shallow copy of the current Object.

(Inherited from Object)
ToString()

Returns a string that represents the current object.

(Inherited from Object)

Applies to