RenderEffect.CreateBlurEffect Method
Definition
Important
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Overloads
CreateBlurEffect(Single, Single, Shader+TileMode) |
Create a |
CreateBlurEffect(Single, Single, RenderEffect, Shader+TileMode) |
Create a |
CreateBlurEffect(Single, Single, Shader+TileMode)
Create a RenderEffect
that blurs the contents of the optional input RenderEffect
with the specified radius along the x and y axis.
[Android.Runtime.Register("createBlurEffect", "(FFLandroid/graphics/Shader$TileMode;)Landroid/graphics/RenderEffect;", "", ApiSince=31)]
public static Android.Graphics.RenderEffect CreateBlurEffect (float radiusX, float radiusY, Android.Graphics.Shader.TileMode edgeTreatment);
[<Android.Runtime.Register("createBlurEffect", "(FFLandroid/graphics/Shader$TileMode;)Landroid/graphics/RenderEffect;", "", ApiSince=31)>]
static member CreateBlurEffect : single * single * Android.Graphics.Shader.TileMode -> Android.Graphics.RenderEffect
Parameters
- radiusX
- Single
Radius of blur along the X axis
- radiusY
- Single
Radius of blur along the Y axis
- edgeTreatment
- Shader.TileMode
Policy for how to blur content near edges of the blur kernel
Returns
- Attributes
Remarks
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.
Applies to
CreateBlurEffect(Single, Single, RenderEffect, Shader+TileMode)
Create a RenderEffect
that blurs the contents of the optional input RenderEffect
with the specified radius along the x and y axis.
[Android.Runtime.Register("createBlurEffect", "(FFLandroid/graphics/RenderEffect;Landroid/graphics/Shader$TileMode;)Landroid/graphics/RenderEffect;", "", ApiSince=31)]
public static Android.Graphics.RenderEffect CreateBlurEffect (float radiusX, float radiusY, Android.Graphics.RenderEffect inputEffect, Android.Graphics.Shader.TileMode edgeTreatment);
[<Android.Runtime.Register("createBlurEffect", "(FFLandroid/graphics/RenderEffect;Landroid/graphics/Shader$TileMode;)Landroid/graphics/RenderEffect;", "", ApiSince=31)>]
static member CreateBlurEffect : single * single * Android.Graphics.RenderEffect * Android.Graphics.Shader.TileMode -> Android.Graphics.RenderEffect
Parameters
- radiusX
- Single
Radius of blur along the X axis
- radiusY
- Single
Radius of blur along the Y axis
- inputEffect
- RenderEffect
Input RenderEffect that provides the content to be blurred, can be null to indicate that the drawing commands on the RenderNode are to be blurred instead of the input RenderEffect
- edgeTreatment
- Shader.TileMode
Policy for how to blur content near edges of the blur kernel
Returns
- Attributes
Remarks
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.