GLES11.GlGetLightfv Method
Definition
Important
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Overloads
GlGetLightfv(Int32, Int32, FloatBuffer) | |
GlGetLightfv(Int32, Int32, Single[], Int32) |
GlGetLightfv(Int32, Int32, FloatBuffer)
[Android.Runtime.Register("glGetLightfv", "(IILjava/nio/FloatBuffer;)V", "")]
public static void GlGetLightfv (int light, int pname, Java.Nio.FloatBuffer? params);
[<Android.Runtime.Register("glGetLightfv", "(IILjava/nio/FloatBuffer;)V", "")>]
static member GlGetLightfv : int * int * Java.Nio.FloatBuffer -> unit
Parameters
- light
- Int32
- pname
- Int32
- params
- FloatBuffer
- Attributes
Remarks
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.
Applies to
GlGetLightfv(Int32, Int32, Single[], Int32)
[Android.Runtime.Register("glGetLightfv", "(II[FI)V", "")]
public static void GlGetLightfv (int light, int pname, float[]? params, int offset);
[<Android.Runtime.Register("glGetLightfv", "(II[FI)V", "")>]
static member GlGetLightfv : int * int * single[] * int -> unit
Parameters
- light
- Int32
- pname
- Int32
- params
- Single[]
- offset
- Int32
- Attributes
Remarks
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.