GLES20.GlGetVertexAttribiv Method
Definition
Important
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Overloads
GlGetVertexAttribiv(Int32, Int32, IntBuffer) | |
GlGetVertexAttribiv(Int32, Int32, Int32[], Int32) |
GlGetVertexAttribiv(Int32, Int32, IntBuffer)
[Android.Runtime.Register("glGetVertexAttribiv", "(IILjava/nio/IntBuffer;)V", "")]
public static void GlGetVertexAttribiv (int index, int pname, Java.Nio.IntBuffer? params);
[<Android.Runtime.Register("glGetVertexAttribiv", "(IILjava/nio/IntBuffer;)V", "")>]
static member GlGetVertexAttribiv : int * int * Java.Nio.IntBuffer -> unit
Parameters
- index
- Int32
- pname
- Int32
- params
- IntBuffer
- Attributes
Remarks
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.
Applies to
GlGetVertexAttribiv(Int32, Int32, Int32[], Int32)
[Android.Runtime.Register("glGetVertexAttribiv", "(II[II)V", "")]
public static void GlGetVertexAttribiv (int index, int pname, int[]? params, int offset);
[<Android.Runtime.Register("glGetVertexAttribiv", "(II[II)V", "")>]
static member GlGetVertexAttribiv : int * int * int[] * int -> unit
Parameters
- index
- Int32
- pname
- Int32
- params
- Int32[]
- offset
- Int32
- Attributes
Remarks
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.