GLES20.GlUniform1iv Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Overloads
GlUniform1iv(Int32, Int32, IntBuffer) | |
GlUniform1iv(Int32, Int32, Int32[], Int32) |
GlUniform1iv(Int32, Int32, IntBuffer)
[Android.Runtime.Register("glUniform1iv", "(IILjava/nio/IntBuffer;)V", "")]
public static void GlUniform1iv (int location, int count, Java.Nio.IntBuffer? v);
[<Android.Runtime.Register("glUniform1iv", "(IILjava/nio/IntBuffer;)V", "")>]
static member GlUniform1iv : int * int * Java.Nio.IntBuffer -> unit
Parameters
- location
- Int32
- count
- Int32
- Attributes
Remarks
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.
Applies to
GlUniform1iv(Int32, Int32, Int32[], Int32)
[Android.Runtime.Register("glUniform1iv", "(II[II)V", "")]
public static void GlUniform1iv (int location, int count, int[]? v, int offset);
[<Android.Runtime.Register("glUniform1iv", "(II[II)V", "")>]
static member GlUniform1iv : int * int * int[] * int -> unit
Parameters
- location
- Int32
- count
- Int32
- v
- Int32[]
- offset
- Int32
- Attributes
Remarks
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.