IMTLIndirectRenderCommand.DrawPrimitives Method
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[Foundation.Export("drawPrimitives:vertexStart:vertexCount:instanceCount:baseInstance:")]
[Foundation.Preserve(Conditional=true)]
public void DrawPrimitives (Metal.MTLPrimitiveType primitiveType, nuint vertexStart, nuint vertexCount, nuint instanceCount, nuint baseInstance);
abstract member DrawPrimitives : Metal.MTLPrimitiveType * nuint * nuint * nuint * nuint -> unit
- primitiveType
- MTLPrimitiveType
- vertexStart
- System.System.UIntPtr System.unativeint
- vertexCount
- System.System.UIntPtr System.unativeint
- instanceCount
- System.System.UIntPtr System.unativeint
- baseInstance
- System.System.UIntPtr System.unativeint
- Attributes