var administrationClient = new JobRouterAdministrationClient("<YOUR_ACS_CONNECTION_STRING>");
// Setup Distribution Policy
var distributionPolicy = await administrationClient.CreateDistributionPolicyAsync(
new CreateDistributionPolicyOptions(
distributionPolicyId: "BestWorkerDistributionMode",
offerExpiresAfter: TimeSpan.FromMinutes(5),
mode: new BestWorkerMode(scoringRule: new FunctionRouterRule(new Uri("<insert function url>")))
) { Name = "XBox hardware support distribution" });
// Setup Queue
var queue = await administrationClient.CreateQueueAsync(
new CreateQueueOptions(
queueId: "XBox_Hardware_Support_Q",
distributionPolicyId: distributionPolicy.Value.Id
) { Name = "XBox Hardware Support Queue" });
// Create workers
var worker1 = await client.CreateWorkerAsync(new CreateWorkerOptions(workerId: "Worker_1", capacity: 100)
{
Queues = { queue.Value.Id },
Channels = { new RouterChannel(channelId: "Xbox_Chat_Channel", capacityCostPerJob: 10) },
Labels =
{
["English"] = new RouterValue(10),
["HighPrioritySupport"] = new RouterValue(true),
["HardwareSupport"] = new RouterValue(true),
["Support_XBOX_SERIES_X"] = new RouterValue(true),
["ChatSupport"] = new RouterValue(true),
["XboxSupport"] = new RouterValue(true)
}
});
var worker2 = await client.CreateWorkerAsync(new CreateWorkerOptions(workerId: "Worker_2", capacity: 100)
{
Queues = { queue.Value.Id },
Channels = { new RouterChannel(channelId: "Xbox_Chat_Channel", capacityCostPerJob: 10) },
Labels =
{
["English"] = new RouterValue(8),
["HighPrioritySupport"] = new RouterValue(true),
["HardwareSupport"] = new RouterValue(true),
["Support_XBOX_SERIES_X"] = new RouterValue(true),
["ChatSupport"] = new RouterValue(true),
["XboxSupport"] = new RouterValue(true)
}
});
var worker3 = await client.CreateWorkerAsync(new CreateWorkerOptions(workerId: "Worker_3", capacity: 100)
{
Queues = { queue.Value.Id },
Channels = { new RouterChannel(channelId: "Xbox_Chat_Channel", capacityCostPerJob: 10) },
Labels =
{
["English"] = new RouterValue(7),
["HighPrioritySupport"] = new RouterValue(true),
["HardwareSupport"] = new RouterValue(true),
["Support_XBOX_SERIES_X"] = new RouterValue(true),
["ChatSupport"] = new RouterValue(true),
["XboxSupport"] = new RouterValue(true)
}
});
// Create Job
var job = await client.CreateJobAsync(
new CreateJobOptions(jobId: "job1", channelId: "Xbox_Chat_Channel", queueId: queue.Value.Id)
{
Priority = 100,
ChannelReference = "ChatChannel",
RequestedWorkerSelectors =
{
new RouterWorkerSelector(key: "English", labelOperator: LabelOperator.GreaterThanEqual, value: new RouterValue(7)),
new RouterWorkerSelector(key: "ChatSupport", labelOperator: LabelOperator.Equal, value: new RouterValue(true)),
new RouterWorkerSelector(key: "XboxSupport", labelOperator: LabelOperator.Equal, value: new RouterValue(true))
},
Labels =
{
["CommunicationType"] = new RouterValue("Chat"),
["IssueType"] = new RouterValue("XboxSupport"),
["Language"] = new RouterValue("en"),
["HighPriority"] = new RouterValue(true),
["SubIssueType"] = new RouterValue("ConsoleMalfunction"),
["ConsoleType"] = new RouterValue("XBOX_SERIES_X"),
["Model"] = new RouterValue("XBOX_SERIES_X_1TB")
}
});
// Wait a few seconds and see which worker was matched
await Task.Delay(TimeSpan.FromSeconds(5));
var getJob = await client.GetJobAsync(job.Value.Id);
Console.WriteLine(getJob.Value.Assignments.Select(assignment => assignment.Value.WorkerId).First());
出力
Worker_1 // or Worker_2
Since both workers, Worker_1 and Worker_2, get the same score of 200,
the worker who has been idle the longest will get the first offer.