言語

StreamGeometryContext.LineTo(Point, Boolean, Boolean) メソッド

定義

指定した Pointに直線を描画します。

public:
 abstract void LineTo(System::Windows::Point point, bool isStroked, bool isSmoothJoin);
public abstract void LineTo(System.Windows.Point point, bool isStroked, bool isSmoothJoin);
abstract member LineTo : System.Windows.Point * bool * bool -> unit
Public MustOverride Sub LineTo (point As Point, isStroked As Boolean, isSmoothJoin As Boolean)

パラメーター

point
Point

行の終点の終点。

isStroked
Boolean

を使用してセグメントをレンダリングするときにセグメントをストロークさせる場合は a0/&。それ以外の場合は a0/&。

isSmoothJoin
Boolean

true このセグメントと前のセグメントの間の結合を、 Penでストロークしたときにコーナーとして扱う場合は。それ以外の場合は false

例外

BeginFigure(Point, Boolean, Boolean) メソッドを呼び出して、図形を開始せずにセグメントを追加しようとしました。

次の例は、 LineTo メソッドを使用して三角形を描画する方法を示しています。

using System;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Media;
using System.Windows.Shapes;

namespace SDKSample
{
    // Use StreamGeometry with StreamGeometryContext to define a triangle shape.
    public partial class StreamGeometryTriangleExample : Page
    {
        public StreamGeometryTriangleExample()
        {
            // Create a path to draw a geometry with.
            Path myPath = new Path();
            myPath.Stroke = Brushes.Black;
            myPath.StrokeThickness = 1;

            // Create a StreamGeometry to use to specify myPath.
            StreamGeometry geometry = new StreamGeometry();
            geometry.FillRule = FillRule.EvenOdd;

            // Open a StreamGeometryContext that can be used to describe this StreamGeometry 
            // object's contents.
            using (StreamGeometryContext ctx = geometry.Open())
            {
                
                // Begin the triangle at the point specified. Notice that the shape is set to 
                // be closed so only two lines need to be specified below to make the triangle.
                ctx.BeginFigure(new Point(10, 100), true /* is filled */, true /* is closed */);

                // Draw a line to the next specified point.
                ctx.LineTo(new Point(100, 100), true /* is stroked */, false /* is smooth join */);

                // Draw another line to the next specified point.
                ctx.LineTo(new Point(100, 50), true /* is stroked */, false /* is smooth join */);
            }

            // Freeze the geometry (make it unmodifiable)
            // for additional performance benefits.
            geometry.Freeze();

            // Specify the shape (triangle) of the Path using the StreamGeometry.
            myPath.Data = geometry;

            // Add path shape to the UI.
            StackPanel mainPanel = new StackPanel();
            mainPanel.Children.Add(myPath);
            this.Content = mainPanel;
        }
    }
}

Imports System.Windows
Imports System.Windows.Controls
Imports System.Windows.Media
Imports System.Windows.Shapes

Namespace SDKSample
    ' Use StreamGeometry with StreamGeometryContext to define a triangle shape.
    Partial Public Class StreamGeometryTriangleExample
        Inherits Page
        Public Sub New()
            ' Create a path to draw a geometry with.
            Dim myPath As New Path()
            myPath.Stroke = Brushes.Black
            myPath.StrokeThickness = 1

            ' Create a StreamGeometry to use to specify myPath.
            Dim geometry As New StreamGeometry()
            geometry.FillRule = FillRule.EvenOdd

            ' Open a StreamGeometryContext that can be used to describe this StreamGeometry 
            ' object's contents.
            Using ctx As StreamGeometryContext = geometry.Open()

                ' Begin the triangle at the point specified. Notice that the shape is set to 
                ' be closed so only two lines need to be specified below to make the triangle.
                ctx.BeginFigure(New Point(10, 100), True, True) ' is closed  -  is filled 

                ' Draw a line to the next specified point.
                ctx.LineTo(New Point(100, 100), True, False) ' is smooth join  -  is stroked 

                ' Draw another line to the next specified point.
                ctx.LineTo(New Point(100, 50), True, False) ' is smooth join  -  is stroked 
            End Using

            ' Freeze the geometry (make it unmodifiable)
            ' for additional performance benefits.
            geometry.Freeze()

            ' Specify the shape (triangle) of the Path using the StreamGeometry.
            myPath.Data = geometry

            ' Add path shape to the UI.
            Dim mainPanel As New StackPanel()
            mainPanel.Children.Add(myPath)
            Me.Content = mainPanel
        End Sub
    End Class
End Namespace

注釈

このメソッドは、前のセグメントの終点を開始点として使用します。 図の最初のセグメントの場合は、 BeginFigure メソッドで指定された点を始点として使用します。

StreamGeometryTransformまたはストロークのないセグメントまたは未入力のセグメントが含まれている場合は、シリアル化できません。

適用対象

こちらもご覧ください