次の方法で共有


Matrix4d.CreatePerspectiveFieldOfView メソッド

定義

オーバーロード

CreatePerspectiveFieldOfView(Double, Double, Double, Double)
CreatePerspectiveFieldOfView(Double, Double, Double, Double, Matrix4d)

CreatePerspectiveFieldOfView(Double, Double, Double, Double)

public static OpenTK.Matrix4d CreatePerspectiveFieldOfView (double fovy, double aspect, double zNear, double zFar);
static member CreatePerspectiveFieldOfView : double * double * double * double -> OpenTK.Matrix4d

パラメーター

fovy
Double
aspect
Double
zNear
Double
zFar
Double

戻り値

適用対象

CreatePerspectiveFieldOfView(Double, Double, Double, Double, Matrix4d)

public static void CreatePerspectiveFieldOfView (double fovy, double aspect, double zNear, double zFar, out OpenTK.Matrix4d result);
static member CreatePerspectiveFieldOfView : double * double * double * double *  -> unit

パラメーター

fovy
Double
aspect
Double
zNear
Double
zFar
Double
result
Matrix4d

適用対象