InstanceDescriptor クラス
定義
重要
一部の情報は、リリース前に大きく変更される可能性があるプレリリースされた製品に関するものです。 Microsoft は、ここに記載されている情報について、明示または黙示を問わず、一切保証しません。
オブジェクトのインスタンスを作成するために必要な情報を提供します。 このクラスは継承できません。
public ref class InstanceDescriptor sealed
public sealed class InstanceDescriptor
type InstanceDescriptor = class
Public NotInheritable Class InstanceDescriptor
- 継承
-
InstanceDescriptor
例
次のコード例は、インスタンス記述子を使用してコード生成に参加する型コンバーターを使用する方法を示しています。
#using <system.dll>
#using <system.drawing.dll>
using namespace System;
using namespace System::ComponentModel;
using namespace System::ComponentModel::Design::Serialization;
using namespace System::Drawing;
using namespace System::Globalization;
using namespace System::Collections;
using namespace System::Reflection;
/* This sample shows how to support code generation for a custom type of object
using a type converter and InstanceDescriptor objects.
To use this code, copy it to a file and add the file to a project. Then add
a component to the project and declare a Triangle field and a public property
with accessors for the Triangle field on the component.
The Triangle property will be persisted using code generation.
*/
ref class TriangleConverter;
[TypeConverter(TriangleConverter::typeid)]
public ref class Triangle
{
private:
// Triangle members
Point P1;
Point P2;
Point P3;
public:
property Point Point1
{
Point get()
{
return P1;
}
void set( Point value )
{
P1 = value;
}
}
property Point Point2
{
Point get()
{
return P2;
}
void set( Point value )
{
P2 = value;
}
}
property Point Point3
{
Point get()
{
return P3;
}
void set( Point value )
{
P3 = value;
}
}
Triangle( Point point1, Point point2, Point point3 )
{
P1 = point1;
P2 = point2;
P3 = point3;
}
/* A TypeConverter for the Triangle object. Note that you can make it internal,
private, or any scope you want and the designers will still be able to use
it through the TypeDescriptor object. This type converter provides the
capability to convert to an InstanceDescriptor. This object can be used by
the .NET Framework to generate source code that creates an instance of a
Triangle object. */
[System::Security::Permissions::PermissionSet(System::Security::
Permissions::SecurityAction::Demand, Name = "FullTrust")]
ref class TriangleConverter: public TypeConverter
{
public:
/* This method overrides CanConvertTo from TypeConverter. This is called when someone
wants to convert an instance of Triangle to another type. Here,
only conversion to an InstanceDescriptor is supported. */
virtual bool CanConvertTo( ITypeDescriptorContext^ context, Type^ destinationType ) override
{
if ( destinationType == InstanceDescriptor::typeid )
{
return true;
}
// Always call the base to see if it can perform the conversion.
return TypeConverter::CanConvertTo( context, destinationType );
}
/* This code performs the actual conversion from a Triangle to an InstanceDescriptor. */
virtual Object^ ConvertTo( ITypeDescriptorContext^ context, CultureInfo^ culture, Object^ value, Type^ destinationType ) override
{
if ( destinationType == InstanceDescriptor::typeid )
{
array<Type^>^type1 = {Point::typeid,Point::typeid,Point::typeid};
ConstructorInfo^ ci = Triangle::typeid->GetConstructor( type1 );
Triangle^ t = safe_cast<Triangle^>(value);
array<Object^>^obj1 = {t->Point1,t->Point2,t->Point3};
return gcnew InstanceDescriptor( ci,safe_cast<ICollection^>(obj1) );
}
// Always call base, even if you can't convert.
return TypeConverter::ConvertTo( context, culture, value, destinationType );
}
};
};
public ref class TestComponent: public System::ComponentModel::Component
{
private:
Triangle^ myTriangle;
public:
TestComponent()
{
myTriangle = gcnew Triangle( Point(5,5),Point(10,10),Point(1,8) );
}
property Triangle^ MyTriangle
{
Triangle^ get()
{
return myTriangle;
}
void set( Triangle^ value )
{
myTriangle = value;
}
}
};
namespace Microsoft.Samples.InstanceDescriptorSample
{
using System;
using System.ComponentModel;
using System.ComponentModel.Design.Serialization;
using System.Drawing;
using System.Globalization;
using System.Reflection;
// This sample shows how to support code generation for a custom type
// of object using a type converter and InstanceDescriptor objects.
// To use this code, copy it to a file and add the file to a project.
// Then add a component to the project and declare a Triangle field and
// a public property with accessors for the Triangle field on the component.
// The Triangle property will be persisted using code generation.
[TypeConverter(typeof(Triangle.TriangleConverter))]
public class Triangle
{
// Triangle members.
Point P1;
Point P2;
Point P3;
public Point Point1 {
get {
return P1;
}
set {
P1 = value;
}
}
public Point Point2 {
get
{
return P2;
}
set
{
P2 = value;
}
}
public Point Point3 {
get
{
return P3;
}
set
{
P3 = value;
}
}
public Triangle(Point point1,Point point2,Point point3) {
P1 = point1;
P2 = point2;
P3 = point3;
}
// A TypeConverter for the Triangle object. Note that you can make it internal,
// private, or any scope you want and the designers will still be able to use
// it through the TypeDescriptor object. This type converter provides the
// capability to convert to an InstanceDescriptor. This object can be used by
// the .NET Framework to generate source code that creates an instance of a
// Triangle object.
internal class TriangleConverter : TypeConverter
{
// This method overrides CanConvertTo from TypeConverter. This is called when someone
// wants to convert an instance of Triangle to another type. Here,
// only conversion to an InstanceDescriptor is supported.
public override bool CanConvertTo(ITypeDescriptorContext context, Type destinationType)
{
if (destinationType == typeof(InstanceDescriptor))
{
return true;
}
// Always call the base to see if it can perform the conversion.
return base.CanConvertTo(context, destinationType);
}
// This code performs the actual conversion from a Triangle to an InstanceDescriptor.
public override object ConvertTo(ITypeDescriptorContext context, CultureInfo culture, object value, Type destinationType)
{
if (destinationType == typeof(InstanceDescriptor))
{
ConstructorInfo ci = typeof(Triangle).GetConstructor(new Type[]{typeof(Point),
typeof(Point),typeof(Point)});
Triangle t = (Triangle) value;
return new InstanceDescriptor(ci,new object[]{t.Point1,t.Point2,t.Point3});
}
// Always call base, even if you can't convert.
return base.ConvertTo(context, culture, value, destinationType);
}
}
}
public class TestComponent : System.ComponentModel.Component
{
Triangle myTriangle;
public TestComponent() {
myTriangle = new Triangle(
new Point(5,5),
new Point(10,10),
new Point(1,8)
);
}
public Triangle MyTriangle {
get {
return myTriangle;
}
set {
myTriangle = value;
}
}
}
}
Imports System.ComponentModel
Imports System.ComponentModel.Design.Serialization
Imports System.Drawing
Imports System.Globalization
Imports System.Reflection
Namespace Microsoft.Samples.InstanceDescriptorSample
' This sample shows how to support code generation for a custom type
' of object using a type converter and InstanceDescriptor objects.
'
' To use this code, copy it to a file and add the file to a project.
' Then add a component to the project and declare a Triangle field and
' a public property with accessors for the Triangle field on the component.
'
' The Triangle property will be persisted using code generation.
<TypeConverter(GetType(Triangle.TriangleConverter))> _
Public Class Triangle
' Triangle members.
Private P1 As Point
Private P2 As Point
Private P3 As Point
Public Property Point1() As Point
Get
Return P1
End Get
Set(ByVal Value As Point)
P1 = Value
End Set
End Property
Public Property Point2() As Point
Get
Return P2
End Get
Set(ByVal Value As Point)
P2 = Value
End Set
End Property
Public Property Point3() As Point
Get
Return P3
End Get
Set(ByVal Value As Point)
P3 = Value
End Set
End Property
Public Sub New(ByVal point1 As Point, ByVal point2 As Point, ByVal point3 As Point)
P1 = point1
P2 = point2
P3 = point3
End Sub
' A TypeConverter for the Triangle object. Note that you can make it internal,
' private, or any scope you want and the designers will still be able to use
' it through the TypeDescriptor object. This type converter provides the
' capability to convert to an InstanceDescriptor. This object can be used by
' the .NET Framework to generate source code that creates an instance of a
' Triangle object.
Friend Class TriangleConverter
Inherits TypeConverter
' This method overrides CanConvertTo from TypeConverter. This is called when someone
' wants to convert an instance of Triangle to another type. Here,
' only coversition to an InstanceDescriptor is supported.
Public Overloads Overrides Function CanConvertTo(ByVal context As ITypeDescriptorContext, ByVal destinationType As Type) As Boolean
If destinationType Is GetType(InstanceDescriptor) Then
Return True
End If
' Always call the base to see if it can perform the conversion.
Return MyBase.CanConvertTo(context, destinationType)
End Function
' This code performs the actual conversion from a Triangle to an InstanceDescriptor.
Public Overloads Overrides Function ConvertTo(ByVal context As ITypeDescriptorContext, ByVal culture As CultureInfo, ByVal value As Object, ByVal destinationType As Type) As Object
If destinationType Is GetType(InstanceDescriptor) Then
Dim ci As ConstructorInfo = GetType(Triangle).GetConstructor(New Type() {GetType(Point), GetType(Point), GetType(Point)})
Dim t As Triangle = CType(value, Triangle)
Return New InstanceDescriptor(ci, New Object() {t.Point1, t.Point2, t.Point3})
End If
' Always call base, even if you can't convert.
Return MyBase.ConvertTo(context, culture, value, destinationType)
End Function
End Class
End Class
Public Class TestComponent
Inherits System.ComponentModel.Component
Private myTriangleProp As Triangle
Public Sub New()
myTriangleProp = New Triangle(New Point(5, 5), _
New Point(10, 10), New Point(1, 8))
End Sub
Public Property MyTriangle() As Triangle
Get
Return myTriangleProp
End Get
Set(ByVal Value As Triangle)
myTriangleProp = Value
End Set
End Property
End Class
End Namespace
注釈
InstanceDescriptor は、オブジェクトのインスタンスを記述する情報を格納できます。 この情報を使用して、 オブジェクトのインスタンスを作成できます。
一部のカスタム シリアライザーでは、シリアル化可能なオブジェクトを表すために を使用 InstanceDescriptor します。 オブジェクトを TypeDescriptor 表したりインスタンス化したりする際に使用 InstanceDescriptor するメソッドがいくつかあります。
には InstanceDescriptor 、次のメンバーが用意されています。
MemberInfoこのオブジェクトを表す プロパティ。
Argumentsこのオブジェクトのインスタンス化に使用できるコンストラクター引数で構成されるプロパティ。
オブジェクトが現在の情報で完全に表されるかどうかを示すブール型 (Boolean) IsComplete のプロパティです。
Invoke表されるオブジェクトのインスタンスを作成するために使用できるメソッド。
コンストラクター
InstanceDescriptor(MemberInfo, ICollection) |
メンバー情報と引数を指定して、InstanceDescriptor クラスの新しいインスタンスを初期化します。 |
InstanceDescriptor(MemberInfo, ICollection, Boolean) |
メンバー情報、引数、およびこれらの情報がインスタンスの完全な記述であるかどうかを示す値を指定して、InstanceDescriptor クラスの新しいインスタンスを初期化します。 |
プロパティ
Arguments |
このインスタンス記述子が表すオブジェクトのインスタンスを再構築するために使用できる引数のコレクションを取得します。 |
IsComplete |
この InstanceDescriptor の内容でインスタンスを完全に識別できるかどうかを示す値を取得します。 |
MemberInfo |
この記述子が関連付けられているインスタンスを記述するメンバー情報を取得します。 |
メソッド
Equals(Object) |
指定されたオブジェクトが現在のオブジェクトと等しいかどうかを判断します。 (継承元 Object) |
GetHashCode() |
既定のハッシュ関数として機能します。 (継承元 Object) |
GetType() |
現在のインスタンスの Type を取得します。 (継承元 Object) |
Invoke() |
このインスタンス記述子を呼び出し、記述子が記述するオブジェクトを返します。 |
MemberwiseClone() |
現在の Object の簡易コピーを作成します。 (継承元 Object) |
ToString() |
現在のオブジェクトを表す文字列を返します。 (継承元 Object) |
適用対象
こちらもご覧ください
.NET