CodeAccessSecurityAttribute Class
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Caution
Code Access Security is not supported or honored by the runtime.
Specifies the base attribute class for code access security.
public ref class CodeAccessSecurityAttribute abstract : System::Security::Permissions::SecurityAttribute
[System.AttributeUsage(System.AttributeTargets.Assembly | System.AttributeTargets.Class | System.AttributeTargets.Constructor | System.AttributeTargets.Method | System.AttributeTargets.Struct, AllowMultiple=true, Inherited=false)]
[System.Obsolete("Code Access Security is not supported or honored by the runtime.", DiagnosticId="SYSLIB0003", UrlFormat="https://aka.ms/dotnet-warnings/{0}")]
public abstract class CodeAccessSecurityAttribute : System.Security.Permissions.SecurityAttribute
[System.AttributeUsage(System.AttributeTargets.Assembly | System.AttributeTargets.Class | System.AttributeTargets.Constructor | System.AttributeTargets.Method | System.AttributeTargets.Struct, AllowMultiple=true, Inherited=false)]
public abstract class CodeAccessSecurityAttribute : System.Security.Permissions.SecurityAttribute
[System.AttributeUsage(System.AttributeTargets.Assembly | System.AttributeTargets.Class | System.AttributeTargets.Constructor | System.AttributeTargets.Method | System.AttributeTargets.Struct, AllowMultiple=true, Inherited=false)]
[System.Serializable]
public abstract class CodeAccessSecurityAttribute : System.Security.Permissions.SecurityAttribute
[System.AttributeUsage(System.AttributeTargets.Assembly | System.AttributeTargets.Class | System.AttributeTargets.Constructor | System.AttributeTargets.Method | System.AttributeTargets.Struct, AllowMultiple=true, Inherited=false)]
[System.Serializable]
[System.Runtime.InteropServices.ComVisible(true)]
public abstract class CodeAccessSecurityAttribute : System.Security.Permissions.SecurityAttribute
[<System.AttributeUsage(System.AttributeTargets.Assembly | System.AttributeTargets.Class | System.AttributeTargets.Constructor | System.AttributeTargets.Method | System.AttributeTargets.Struct, AllowMultiple=true, Inherited=false)>]
[<System.Obsolete("Code Access Security is not supported or honored by the runtime.", DiagnosticId="SYSLIB0003", UrlFormat="https://aka.ms/dotnet-warnings/{0}")>]
type CodeAccessSecurityAttribute = class
inherit SecurityAttribute
[<System.AttributeUsage(System.AttributeTargets.Assembly | System.AttributeTargets.Class | System.AttributeTargets.Constructor | System.AttributeTargets.Method | System.AttributeTargets.Struct, AllowMultiple=true, Inherited=false)>]
type CodeAccessSecurityAttribute = class
inherit SecurityAttribute
[<System.AttributeUsage(System.AttributeTargets.Assembly | System.AttributeTargets.Class | System.AttributeTargets.Constructor | System.AttributeTargets.Method | System.AttributeTargets.Struct, AllowMultiple=true, Inherited=false)>]
[<System.Serializable>]
type CodeAccessSecurityAttribute = class
inherit SecurityAttribute
[<System.AttributeUsage(System.AttributeTargets.Assembly | System.AttributeTargets.Class | System.AttributeTargets.Constructor | System.AttributeTargets.Method | System.AttributeTargets.Struct, AllowMultiple=true, Inherited=false)>]
[<System.Serializable>]
[<System.Runtime.InteropServices.ComVisible(true)>]
type CodeAccessSecurityAttribute = class
inherit SecurityAttribute
Public MustInherit Class CodeAccessSecurityAttribute
Inherits SecurityAttribute
- Inheritance
- Derived
- Attributes
Examples
The following example shows a permission attribute derived from the CodeAccessSecurityAttribute class.
using namespace System;
using namespace System::IO;
using namespace System::Runtime::Remoting;
using namespace System::Security;
using namespace System::Security::Permissions;
using namespace System::Reflection;
using namespace MyPermission;
// Use the command line option '/keyfile' or appropriate project settings to sign this assembly.
[assembly:System::Security::AllowPartiallyTrustedCallersAttribute];
[AttributeUsage(AttributeTargets::Method|AttributeTargets::Constructor|AttributeTargets::Class|AttributeTargets::Struct|AttributeTargets::Assembly,AllowMultiple=true,Inherited=false)]
[Serializable]
public ref class NameIdPermissionAttribute: public CodeAccessSecurityAttribute
{
private:
String^ m_Name;
bool m_unrestricted;
public:
NameIdPermissionAttribute( SecurityAction action )
: CodeAccessSecurityAttribute( action )
{
m_Name = nullptr;
m_unrestricted = false;
}
property String^ Name
{
String^ get()
{
return m_Name;
}
void set( String^ value )
{
m_Name = value;
}
}
virtual IPermission^ CreatePermission() override
{
if ( m_unrestricted )
{
throw gcnew ArgumentException( "Unrestricted permissions not allowed in identity permissions." );
}
else
{
if ( m_Name == nullptr )
return gcnew NameIdPermission( PermissionState::None );
return gcnew NameIdPermission( m_Name );
}
}
};
using System;
using System.IO;
using System.Runtime.Remoting;
using System.Security;
using System.Security.Permissions;
using System.Reflection;
using MyPermission;
// Use the command line option '/keyfile' or appropriate project settings to sign this assembly.
[assembly: System.Security.AllowPartiallyTrustedCallersAttribute ()]
namespace MyPermissionAttribute
{
[AttributeUsage (AttributeTargets.Method | AttributeTargets.Constructor | AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Assembly, AllowMultiple = true, Inherited = false)]
[Serializable]
sealed public class NameIdPermissionAttribute : CodeAccessSecurityAttribute
{
private String m_Name = null;
private bool m_unrestricted = false;
public NameIdPermissionAttribute (SecurityAction action): base( action )
{
}
public String Name
{
get { return m_Name; }
set { m_Name = value; }
}
public override IPermission CreatePermission ()
{
if (m_unrestricted)
{
throw new ArgumentException ("Unrestricted permissions not allowed in identity permissions.");
}
else
{
if (m_Name == null)
return new NameIdPermission (PermissionState.None);
return new NameIdPermission (m_Name);
}
}
}
}
Imports System.IO
Imports System.Runtime.Remoting
Imports System.Security
Imports System.Security.Permissions
Imports System.Reflection
Imports MyPermission
' Use the command line option '/keyfile' or appropriate project settings to sign this assembly.
<Assembly: System.Security.AllowPartiallyTrustedCallersAttribute()>
Namespace MyPermissionAttribute
<AttributeUsage(AttributeTargets.All, AllowMultiple:=True, Inherited:=False)> Public NotInheritable Class NameIdPermissionAttribute
Inherits CodeAccessSecurityAttribute
Private m_Name As String = Nothing
Private m_unrestricted As Boolean = False
Public Sub New(ByVal action As SecurityAction)
MyBase.New(action)
End Sub
Public Property Name() As String
Get
Return m_name
End Get
Set(ByVal Value As String)
m_name = Value
End Set
End Property
Public Overrides Function CreatePermission() As IPermission
If m_unrestricted Then
Throw New ArgumentException("Unrestricted permissions not allowed in identity permissions.")
Else
If m_name Is Nothing Then
Return New NameIdPermission(PermissionState.None)
End If
Return New NameIdPermission(m_name)
End If
End Function 'CreatePermission
End Class
End Namespace
Remarks
Caution
Code Access Security (CAS) has been deprecated across all versions of .NET Framework and .NET. Recent versions of .NET do not honor CAS annotations and produce errors if CAS-related APIs are used. Developers should seek alternative means of accomplishing security tasks.
This attribute class associates a SecurityAction, for example, Demand
, with a custom security attribute.
The types that derive from CodeAccessSecurityAttribute are used to help restrict access to resources or securable operations.
The security information declared by a security attribute is stored in the metadata of the attribute target and is accessed by the system at run time. Security attributes are used only for declarative security. Use the corresponding permission class derived from CodeAccessPermission for imperative security.
Notes to Implementers
All permission attributes derived from this class must have only a single constructor that takes a SecurityAction as its only parameter.
Constructors
CodeAccessSecurityAttribute(SecurityAction) |
Initializes a new instance of CodeAccessSecurityAttribute with the specified SecurityAction. |
Properties
Action |
Gets or sets a security action. (Inherited from SecurityAttribute) |
TypeId |
When implemented in a derived class, gets a unique identifier for this Attribute. (Inherited from Attribute) |
Unrestricted |
Gets or sets a value indicating whether full (unrestricted) permission to the resource protected by the attribute is declared. (Inherited from SecurityAttribute) |
Methods
CreatePermission() |
When overridden in a derived class, creates a permission object that can then be serialized into binary form and persistently stored along with the SecurityAction in an assembly's metadata. (Inherited from SecurityAttribute) |
Equals(Object) |
Returns a value that indicates whether this instance is equal to a specified object. (Inherited from Attribute) |
GetHashCode() |
Returns the hash code for this instance. (Inherited from Attribute) |
GetType() |
Gets the Type of the current instance. (Inherited from Object) |
IsDefaultAttribute() |
When overridden in a derived class, indicates whether the value of this instance is the default value for the derived class. (Inherited from Attribute) |
Match(Object) |
When overridden in a derived class, returns a value that indicates whether this instance equals a specified object. (Inherited from Attribute) |
MemberwiseClone() |
Creates a shallow copy of the current Object. (Inherited from Object) |
ToString() |
Returns a string that represents the current object. (Inherited from Object) |
Explicit Interface Implementations
_Attribute.GetIDsOfNames(Guid, IntPtr, UInt32, UInt32, IntPtr) |
Maps a set of names to a corresponding set of dispatch identifiers. (Inherited from Attribute) |
_Attribute.GetTypeInfo(UInt32, UInt32, IntPtr) |
Retrieves the type information for an object, which can be used to get the type information for an interface. (Inherited from Attribute) |
_Attribute.GetTypeInfoCount(UInt32) |
Retrieves the number of type information interfaces that an object provides (either 0 or 1). (Inherited from Attribute) |
_Attribute.Invoke(UInt32, Guid, UInt32, Int16, IntPtr, IntPtr, IntPtr, IntPtr) |
Provides access to properties and methods exposed by an object. (Inherited from Attribute) |
Applies to
See also
.NET