次の方法で共有


XmlAttributeAttribute.AttributeName プロパティ

定義

XML 属性の名前を取得または設定します。

public:
 property System::String ^ AttributeName { System::String ^ get(); void set(System::String ^ value); };
public string AttributeName { get; set; }
member this.AttributeName : string with get, set
Public Property AttributeName As String

プロパティ値

String

XML 属性の名前。 既定値はメンバー名です。

次の例では、AttributeNameXmlAttributeAttribute.

#using <System.Xml.dll>
#using <System.dll>

using namespace System;
using namespace System::IO;
using namespace System::Xml;
using namespace System::Xml::Serialization;

public ref class Group
{
public:

   // Change the XML attribute name.

   [XmlAttributeAttribute(AttributeName="MgrName")]
   String^ Name;
   /* Use the AttributeName to collect all the XML attributes
      in the XML-document instance. */
};

void SerializeObject( String^ filename )
{
   Console::WriteLine( "Serializing" );

   // Create an instance of the XmlSerializer class.
   XmlSerializer^ mySerializer = gcnew XmlSerializer( Group::typeid );

   // Writing the file requires a TextWriter.
   TextWriter^ writer = gcnew StreamWriter( filename );

   // Create an instance of the class that will be serialized.
   Group^ myGroup = gcnew Group;

   /* Set the Name property, which will be generated
      as an XML attribute. */
   myGroup->Name = "Wallace";

   // Serialize the class, and close the TextWriter.
   mySerializer->Serialize( writer, myGroup );
   writer->Close();
}

void DeserializeObject( String^ filename )
{
   Console::WriteLine( "Deserializing" );
   XmlSerializer^ mySerializer = gcnew XmlSerializer( Group::typeid );
   FileStream^ fs = gcnew FileStream( filename,FileMode::Open );
   Group^ myGroup = dynamic_cast<Group^>(mySerializer->Deserialize( fs ));
   Console::WriteLine( myGroup->Name );
}

int main()
{
   /* To use the AttributeName to collect all the
      XML attributes. Call SerializeObject to generate 
      an XML document and alter the document by adding
      new XML attributes to it. Then comment out the SerializeObject
      method, and call DeserializeObject. */
   SerializeObject( "MyAtts.xml" );
   DeserializeObject( "MyAtts.xml" );
}
using System;
using System.IO;
using System.Xml;
using System.Xml.Serialization;
public class Group
{
   // Change the XML attribute name.
   [XmlAttribute(AttributeName = "MgrName")]
   public string Name;
   /* Use the AttributeName to collect all the XML attributes
   in the XML-document instance. */
}

public class Run
{
   public static void Main()
   {
      Run test = new Run();
      /* To use the AttributeName to collect all the
      XML attributes. Call SerializeObject to generate
      an XML document and alter the document by adding
      new XML attributes to it. Then comment out the SerializeObject
      method, and call DeserializeObject. */
      test.SerializeObject("MyAtts.xml");
      test.DeserializeObject("MyAtts.xml");
}
public void SerializeObject(string filename)
{
   Console.WriteLine("Serializing");
   // Create an instance of the XmlSerializer class.
   XmlSerializer mySerializer =  new XmlSerializer(typeof(Group));
   // Writing the file requires a TextWriter.
   TextWriter writer = new StreamWriter(filename);
   // Create an instance of the class that will be serialized.
   Group myGroup = new Group();
   /* Set the Name property, which will be generated
   as an XML attribute. */
   myGroup.Name = "Wallace";
   // Serialize the class, and close the TextWriter.
   mySerializer.Serialize(writer, myGroup);
   writer.Close();
}

   public void DeserializeObject(string filename)
   {
      Console.WriteLine("Deserializing");
      XmlSerializer mySerializer =
      new XmlSerializer(typeof(Group));
      FileStream fs = new FileStream(filename, FileMode.Open);
      Group myGroup = (Group)
      mySerializer.Deserialize(fs);
      Console.WriteLine(myGroup.Name);
   }
}
Option Explicit
Option Strict

Imports System.IO
Imports System.Xml
Imports System.Xml.Serialization


Public Class Group
    ' Change the XML attribute name.
    <XmlAttribute(AttributeName := "MgrName")> Public Name As String
    ' Use the AttributeName to collect all the XML attributes
    ' in the XML-document instance. 
    <XmlAttribute(AttributeName := "*")> Public Attrs() As XmlAttribute
End Class

Public Class Run
    
    Public Shared Sub Main()
        Dim test As New Run()
        ' To use the AttributeName to collect all the
        ' XML attributes. Call SerializeObject to generate
        ' an XML document and alter the document by adding
        ' new XML attributes to it. Then comment out the SerializeObject
        ' method, and call DeserializeObject.
        test.SerializeObject("MyAtts.xml")
        test.DeserializeObject("MyAtts.xml")
    End Sub
    
    Public Sub SerializeObject(ByVal filename As String)
        Console.WriteLine("Serializing")
        ' Create an instance of the XmlSerializer class.
        Dim mySerializer As New XmlSerializer(GetType(Group))
        ' Writing the file requires a TextWriter.
        Dim writer As New StreamWriter(filename)
        ' Create an instance of the class that will be serialized.
        Dim myGroup As New Group()
        ' Set the Name property, which will be generated
        ' as an XML attribute. 
        myGroup.Name = "Wallace"
        ' Serialize the class, and close the TextWriter.
        mySerializer.Serialize(writer, myGroup)
        writer.Close()
    End Sub
        
    Public Sub DeserializeObject(ByVal filename As String)
        Console.WriteLine("Deserializing")
        Dim mySerializer As New XmlSerializer(GetType(Group))
        Dim fs As New FileStream(filename, FileMode.Open)
        Dim myGroup As Group = CType(mySerializer.Deserialize(fs), Group)
        ' The following code prints all the attributes in the
        ' XML document. To collect the attributes, the AttributeName of the
        ' XmlAttributeAttribute must be set to "*".
        Dim xAtt As XmlAttribute
        For Each xAtt In  myGroup.Attrs
            Console.WriteLine(xAtt.Name & ":" & xAtt.Value)
        Next xAtt
    End Sub
End Class

注釈

既定値を AttributeName 使用できない場合は、このプロパティを使用して XML 属性名を指定します。 たとえば、XML 属性名がメンバー識別子として無効な場合は、無効な名前に設定 AttributeName するときに識別子に有効な名前を使用できます。

適用対象

こちらもご覧ください