Note
ამ გვერდზე წვდომა ავტორიზაციას მოითხოვს. შეგიძლიათ სცადოთ შესვლა ან დირექტორიების შეცვლა.
ამ გვერდზე წვდომა ავტორიზაციას მოითხოვს. შეგიძლიათ სცადოთ დირექტორიების შეცვლა.
This header is used by DirectComposition. For more information, see:
dcomptypes.h contains the following programming interfaces:
Structures
| COMPOSITION_FRAME_STATS Describes timing and composition statistics for a compositor frame. |
| COMPOSITION_STATS Describes timing and composition information. |
| COMPOSITION_TARGET_ID Contains information about a composition render target. |
| COMPOSITION_TARGET_STATS Contains per-target information for a composition frame and render target. |
| DCOMPOSITION_FRAME_STATISTICS Describes timing and composition statistics for a frame. |
Enumerations
| COMPOSITION_FRAME_ID_TYPE Defines constants that specify the status of a compositor frame. |
| DCOMPOSITION_BACKFACE_VISIBILITY Specifies the backface visibility to be applied to a visual. |
| DCOMPOSITION_BITMAP_INTERPOLATION_MODE Specifies the interpolation mode to be used when a bitmap is composed with any transform where the pixels in the bitmap don't line up exactly one-to-one with pixels on screen. |
| DCOMPOSITION_BORDER_MODE Specifies the border mode to use when composing a bitmap or applying a clip with any transform such that the edges of the bitmap or clip are not axis-aligned with integer coordinates. |
| DCOMPOSITION_COMPOSITE_MODE The mode to use to blend the bitmap content of a visual with the render target. |
| DCOMPOSITION_OPACITY_MODE Specifies how the effective opacity value of a visual is applied to that visual’s content and children. |