AnimatorSet.Builder.After Method
Definition
Important
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Overloads
After(Animator) |
Sets up the given animation to play when the animation supplied in the
Play(Animator) call that created this |
After(Int64) |
Sets up the animation supplied in the
Play(Animator) call that created this |
After(Animator)
Sets up the given animation to play when the animation supplied in the
Play(Animator) call that created this Builder
object
to start when the animation supplied in this method call ends.
[Android.Runtime.Register("after", "(Landroid/animation/Animator;)Landroid/animation/AnimatorSet$Builder;", "GetAfter_Landroid_animation_Animator_Handler")]
public virtual Android.Animation.AnimatorSet.Builder? After (Android.Animation.Animator? anim);
[<Android.Runtime.Register("after", "(Landroid/animation/Animator;)Landroid/animation/AnimatorSet$Builder;", "GetAfter_Landroid_animation_Animator_Handler")>]
abstract member After : Android.Animation.Animator -> Android.Animation.AnimatorSet.Builder
override this.After : Android.Animation.Animator -> Android.Animation.AnimatorSet.Builder
Parameters
- anim
- Animator
The animation whose end will cause the animation supplied to the Play(Animator) method to play.
Returns
- Attributes
Remarks
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.
Applies to
After(Int64)
Sets up the animation supplied in the
Play(Animator) call that created this Builder
object
to play when the given amount of time elapses.
[Android.Runtime.Register("after", "(J)Landroid/animation/AnimatorSet$Builder;", "GetAfter_JHandler")]
public virtual Android.Animation.AnimatorSet.Builder? After (long delay);
[<Android.Runtime.Register("after", "(J)Landroid/animation/AnimatorSet$Builder;", "GetAfter_JHandler")>]
abstract member After : int64 -> Android.Animation.AnimatorSet.Builder
override this.After : int64 -> Android.Animation.AnimatorSet.Builder
Parameters
- delay
- Int64
The number of milliseconds that should elapse before the animation starts.
Returns
- Attributes
Remarks
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.