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MixedRealityInteractionMappingLegacyInput Constructor

Definition

public MixedRealityInteractionMappingLegacyInput (UnityEngine.KeyCode keyCode = UnityEngine.KeyCode.None, string axisCodeX = "", string axisCodeY = "", bool invertXAxis = false, bool invertYAxis = false);

Parameters

keyCode
UnityEngine.KeyCode
axisCodeX
String
axisCodeY
String
invertXAxis
Boolean
invertYAxis
Boolean

Applies to