Glyphs.DeviceFontName Property
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Gets or sets the specific device font for which the Glyphs object has been optimized.
public:
property System::String ^ DeviceFontName { System::String ^ get(); void set(System::String ^ value); };
public string DeviceFontName { get; set; }
member this.DeviceFontName : string with get, set
Public Property DeviceFontName As String
A String value that represents the name of the device font.
When a Glyphs is rendered on a device that has built-in support for the named device font, the Glyphs should be rendered using a device specific mechanism for selecting that font, and by sending Unicode code points rather than glyph indices. When rendering onto a device that does not include built-in support for the named device font, DeviceFontName should be ignored.
Identifier field | DeviceFontNameProperty |
Metadata properties set to true |
AffectsRender |
제품 | 버전 |
---|---|
.NET Framework | 3.0, 3.5, 4.0, 4.5, 4.5.1, 4.5.2, 4.6, 4.6.1, 4.6.2, 4.7, 4.7.1, 4.7.2, 4.8, 4.8.1 |
Windows Desktop | 3.0, 3.1, 5, 6, 7, 8, 9 |
.NET 피드백
.NET은(는) 오픈 소스 프로젝트입니다. 다음 링크를 선택하여 피드백을 제공해 주세요.