Additional game programming resources
[This article is for Windows 8.x and Windows Phone 8.x developers writing Windows Runtime apps. If you’re developing for Windows 10, see the latest documentation]
For more info regarding game programming on Windows and Windows Phone, check out the following resources.
- Direct3D tutorial sample
- DirectX game learning templates
- DirectX touch input sample
- Direct3D sprite sample
- Direct3D bump mapping sample
- Direct3D post-processing effects sample
- Direct3D ShadowMapping sample
- Multisampling Demo instructional sample
- XAudio2 audio file playback sample
- XInput game controller sample
- Direct3D stereoscopic 3D sample
- Trial app and in-app purchase sample
- DirectX marble maze game sample
- DirectX 3D shooting game sample
- XAML DirectX 3D shooting game sample
- DirectX Tool Kit
- DirectXTex texture processing library
- Microsoft Visual StudioGraphics Diagnostics
- Win2D - An easy-to-use Windows Runtime API for immediate mode 2D graphics rendering with GPU acceleration.
- ANGLE for Windows Store - Runs OpenGL ES content on Windows by translating OpenGL ES API calls to DirectX 11 API calls.
Type keywords of interest such as "game" or "DirectX" in the Term field to find the talks that make sense for you.
- Creating a Great Windows Store game for Windows 8
- Developing Windows Store games on the Full Range of Windows 8 Devices
- Xbox LIVE on Windows Deep Dive
- Xbox LIVE Services - Entertainment Powered by the Cloud
- Game Data Anywhere Using Xbox LIVE Cloud Storage
- Asynchronous Gaming with Xbox LIVE
- Xbox LIVE Web Games
- Monetization Strategies for Windows 8 Games
- Visual Studio 11 for Game Developers
- Xbox LIVE Multiplayer Gaming on Windows 8 and Other Devices
- Building Cross-Device Xbox LIVE Games
- "Xbox, Play" : Harnessing the Power of Speech
- Kinect Human Tracking - Better, Stronger, Faster
- Innovative Solutions to Gesture Detection