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PlayToReceiver.StopAsync 메서드

정의

재생 명령 수신을 중지합니다.

[Windows.Foundation.Metadata.RemoteAsync]
public IAsyncAction StopAsync();

반환

중지 작업이 완료되면 호출되는 비동기 처리기입니다.

특성

설명

소프트웨어 Play To 수신기를 만드는 예제는 미디어 캐스팅을 참조하세요.

if (receiver != null)
{
    await receiver.StopAsync();

    if (display != null)
        display.RequestRelease();

    // Remove Play To Receiver events
    receiver.CurrentTimeChangeRequested -= receiver_CurrentTimeChangeRequested;
    receiver.MuteChangeRequested -= receiver_MuteChangeRequested;
    receiver.PauseRequested -= receiver_PauseRequested;
    receiver.PlaybackRateChangeRequested -= receiver_PlaybackRateChangeRequested;
    receiver.PlayRequested -= receiver_PlayRequested;
    receiver.SourceChangeRequested -= receiver_SourceChangeRequested;
    receiver.StopRequested -= receiver_StopRequested;
    receiver.TimeUpdateRequested -= receiver_TimeUpdateRequested;
    receiver.VolumeChangeRequested -= receiver_VolumeChangeRequested;

    //  Remove MediaElement events
    VideoPlayer.Pause();

    VideoPlayer.CurrentStateChanged -= VideoPlayer_CurrentStateChanged;
    VideoPlayer.MediaEnded -= VideoPlayer_MediaEnded;
    VideoPlayer.MediaFailed -= VideoPlayer_MediaFailed;
    VideoPlayer.MediaOpened -= VideoPlayer_MediaOpened;
    VideoPlayer.RateChanged -= VideoPlayer_RateChanged;
    VideoPlayer.SeekCompleted -= VideoPlayer_SeekCompleted;
    VideoPlayer.VolumeChanged -= VideoPlayer_VolumeChanged;

    StatusTextBlock.Text = "Stopped '" + receiver.FriendlyName + "'.";
}

적용 대상

제품 버전
WinRT Build 10240, Build 10586, Build 14383, Build 15063, Build 16299, Build 17134, Build 17763, Build 18362, Build 19041, Build 20348, Build 22000, Build 22621, Build 26100

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