Compositor.CreateExpressionAnimation 메서드

정의

오버로드

CreateExpressionAnimation()

ExpressionAnimation의 instance 만듭니다.

CreateExpressionAnimation(String)

ExpressionAnimation의 instance 만듭니다.

CreateExpressionAnimation()

ExpressionAnimation의 instance 만듭니다.

public:
 virtual ExpressionAnimation ^ CreateExpressionAnimation() = CreateExpressionAnimation;
/// [Windows.Foundation.Metadata.Overload("CreateExpressionAnimation")]
ExpressionAnimation CreateExpressionAnimation();
[Windows.Foundation.Metadata.Overload("CreateExpressionAnimation")]
public ExpressionAnimation CreateExpressionAnimation();
function createExpressionAnimation()
Public Function CreateExpressionAnimation () As ExpressionAnimation

반환

만든 ExpressionAnimation 개체를 반환합니다.

특성

추가 정보

적용 대상

CreateExpressionAnimation(String)

ExpressionAnimation의 instance 만듭니다.

public:
 virtual ExpressionAnimation ^ CreateExpressionAnimation(Platform::String ^ expression) = CreateExpressionAnimation;
/// [Windows.Foundation.Metadata.Overload("CreateExpressionAnimationWithExpression")]
ExpressionAnimation CreateExpressionAnimation(winrt::hstring const& expression);
[Windows.Foundation.Metadata.Overload("CreateExpressionAnimationWithExpression")]
public ExpressionAnimation CreateExpressionAnimation(string expression);
function createExpressionAnimation(expression)
Public Function CreateExpressionAnimation (expression As String) As ExpressionAnimation

매개 변수

expression
String

Platform::String

winrt::hstring

ExpressionAnimation이 현재 값을 계산하는 방법을 설명하는 식입니다.

반환

만든 ExpressionAnimation 개체를 반환합니다.

특성

추가 정보

적용 대상