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CD3DX12_PIPELINE_STATE_STREAM_VIEW_INSTANCING structure

A helper structure used to wrap a CD3DX12_VIEW_INSTANCING_DESC structure. Allows shaders to render to multiple views with a single draw call; useful for stereo vision or cubemap generation.

Syntax

typedef CD3DX12_PIPELINE_STATE_STREAM_SUBOBJECT<CD3DX12_VIEW_INSTANCING_DESC, D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_VIEW_INSTANCING, CD3DX12_DEFAULT> CD3DX12_PIPELINE_STATE_STREAM_VIEW_INSTANCING;

CD3DX12_PIPELINE_STATE_STREAM_VIEW_INSTANCING is a typedef specialization of the CD3DX12_PIPELINE_STATE_STREAM_SUBOBJECT template.

Members

See CD3DX12_PIPELINE_STATE_STREAM_SUBOBJECT and CD3DX12_VIEW_INSTANCING_DESC.

Requirements

Requirement Value
Header D3dx12.h

See also