Vector64 Class
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Provides a collection of static methods for creating, manipulating, and otherwise operating on 64-bit vectors.
public ref class Vector64 abstract sealed
public static class Vector64
type Vector64 = class
Public Module Vector64
- Inheritance
-
Vector64
Properties
IsHardwareAccelerated |
Gets a value that indicates whether 64-bit vector operations are subject to hardware acceleration through JIT intrinsic support. |
Methods
Abs<T>(Vector64<T>) |
Computes the absolute value of each element in a vector. |
Add<T>(Vector64<T>, Vector64<T>) |
Adds two vectors to compute their sum. |
AndNot<T>(Vector64<T>, Vector64<T>) |
Computes the bitwise-and of a given vector and the ones complement of another vector. |
As<T,U>(Vector64<T>) |
Reinterprets a Vector64<T> of type |
AsByte<T>(Vector64<T>) |
Reinterprets a Vector64<T> as a new Vector64 of type Byte. |
AsDouble<T>(Vector64<T>) |
Reinterprets a Vector64<T> as a new Vector64 of type Double. |
AsInt16<T>(Vector64<T>) |
Reinterprets a Vector64<T> as a new Vector64 of type Int16. |
AsInt32<T>(Vector64<T>) |
Reinterprets a Vector64<T> as a new Vector64 of type Int32. |
AsInt64<T>(Vector64<T>) |
Reinterprets a Vector64<T> as a new Vector64 of type Int64. |
AsNInt<T>(Vector64<T>) |
Reinterprets a Vector64<T> as a new Vector64<T>. |
AsNUInt<T>(Vector64<T>) |
Reinterprets a Vector64<T> as a new Vector64<T>. |
AsSByte<T>(Vector64<T>) |
Reinterprets a Vector64<T> as a new Vector64 of type SByte. |
AsSingle<T>(Vector64<T>) |
Reinterprets a Vector64<T> as a new Vector64 of type Single. |
AsUInt16<T>(Vector64<T>) |
Reinterprets a Vector64<T> as a new Vector64 of type UInt16. |
AsUInt32<T>(Vector64<T>) |
Reinterprets a Vector64<T> as a new Vector64 of type UInt32. |
AsUInt64<T>(Vector64<T>) |
Reinterprets a Vector64<T> as a new Vector64 of type UInt64. |
BitwiseAnd<T>(Vector64<T>, Vector64<T>) |
Computes the bitwise-and of two vectors. |
BitwiseOr<T>(Vector64<T>, Vector64<T>) |
Computes the bitwise-or of two vectors. |
Ceiling(Vector64<Double>) |
Computes the ceiling of each element in a vector. |
Ceiling(Vector64<Single>) |
Computes the ceiling of each element in a vector. |
Clamp<T>(Vector64<T>, Vector64<T>, Vector64<T>) | |
ClampNative<T>(Vector64<T>, Vector64<T>, Vector64<T>) | |
ConditionalSelect<T>(Vector64<T>, Vector64<T>, Vector64<T>) |
Conditionally selects a value from two vectors on a bitwise basis. |
ConvertToDouble(Vector64<Int64>) |
Converts a Vector64<T> to a Vector64<T>. |
ConvertToDouble(Vector64<UInt64>) |
Converts a Vector64<T> to a Vector64<T>. |
ConvertToInt32(Vector64<Single>) |
Converts a Vector64<T> to a Vector64<T>. |
ConvertToInt32Native(Vector64<Single>) | |
ConvertToInt64(Vector64<Double>) |
Converts a Vector64<T> to a Vector64<T>. |
ConvertToInt64Native(Vector64<Double>) | |
ConvertToSingle(Vector64<Int32>) |
Converts a Vector64<T> to a Vector64<T>. |
ConvertToSingle(Vector64<UInt32>) |
Converts a Vector64<T> to a Vector64<T>. |
ConvertToUInt32(Vector64<Single>) |
Converts a Vector64<T> to a Vector64<T>. |
ConvertToUInt32Native(Vector64<Single>) | |
ConvertToUInt64(Vector64<Double>) |
Converts a Vector64<T> to a Vector64<T>. |
ConvertToUInt64Native(Vector64<Double>) | |
CopySign<T>(Vector64<T>, Vector64<T>) | |
CopyTo<T>(Vector64<T>, Span<T>) |
Copies a Vector64<T> to a given span. |
CopyTo<T>(Vector64<T>, T[]) |
Copies a Vector64<T> to a given array. |
CopyTo<T>(Vector64<T>, T[], Int32) |
Copies a Vector64<T> to a given array starting at the specified index. |
Cos(Vector64<Double>) | |
Cos(Vector64<Single>) | |
Create(Byte) |
Creates a new Vector64<T> instance with all elements initialized to the specified value. |
Create(Byte, Byte, Byte, Byte, Byte, Byte, Byte, Byte) |
Creates a new Vector64<T> instance with each element initialized to the corresponding specified value. |
Create(Double) |
Creates a new Vector64<T> instance with all elements initialized to the specified value. |
Create(Int16) |
Creates a new Vector64<T> instance with all elements initialized to the specified value. |
Create(Int16, Int16, Int16, Int16) |
Creates a new Vector64<T> instance with each element initialized to the corresponding specified value. |
Create(Int32) |
Creates a new Vector64<T> instance with all elements initialized to the specified value. |
Create(Int32, Int32) |
Creates a new Vector64<T> instance with each element initialized to the corresponding specified value. |
Create(Int64) |
Creates a new Vector64<T> instance with all elements initialized to the specified value. |
Create(IntPtr) |
Creates a new Vector64<T> instance with all elements initialized to the specified value. |
Create(SByte) |
Creates a new Vector64<T> instance with all elements initialized to the specified value. |
Create(SByte, SByte, SByte, SByte, SByte, SByte, SByte, SByte) |
Creates a new Vector64<T> instance with each element initialized to the corresponding specified value. |
Create(Single) |
Creates a new Vector64<T> instance with all elements initialized to the specified value. |
Create(Single, Single) |
Creates a new Vector64<T> instance with each element initialized to the corresponding specified value. |
Create(UInt16) |
Creates a new Vector64<T> instance with all elements initialized to the specified value. |
Create(UInt16, UInt16, UInt16, UInt16) |
Creates a new Vector64<T> instance with each element initialized to the corresponding specified value. |
Create(UInt32) |
Creates a new Vector64<T> instance with all elements initialized to the specified value. |
Create(UInt32, UInt32) |
Creates a new Vector64<T> instance with each element initialized to the corresponding specified value. |
Create(UInt64) |
Creates a new Vector64<T> instance with all elements initialized to the specified value. |
Create(UIntPtr) |
Creates a new Vector64<T> instance with all elements initialized to the specified value. |
Create<T>(ReadOnlySpan<T>) |
Creates a new Vector64<T> from a given readonly span. |
Create<T>(T) |
Creates a new Vector64<T> instance with all elements initialized to the specified value. |
Create<T>(T[]) |
Creates a new Vector64<T> from a given array. |
Create<T>(T[], Int32) |
Creates a new Vector64<T> from a given array. |
CreateScalar(Byte) |
Creates a new Vector64<T> instance with the first element initialized to the specified value and the remaining elements initialized to zero. |
CreateScalar(Double) |
Creates a new Vector64<T> instance with the first element initialized to the specified value and the remaining elements initialized to zero. |
CreateScalar(Int16) |
Creates a new Vector64<T> instance with the first element initialized to the specified value and the remaining elements initialized to zero. |
CreateScalar(Int32) |
Creates a new Vector64<T> instance with the first element initialized to the specified value and the remaining elements initialized to zero. |
CreateScalar(Int64) |
Creates a new Vector64<T> instance with the first element initialized to the specified value and the remaining elements initialized to zero. |
CreateScalar(IntPtr) |
Creates a new Vector64<T> instance with the first element initialized to the specified value and the remaining elements initialized to zero. |
CreateScalar(SByte) |
Creates a new Vector64<T> instance with the first element initialized to the specified value and the remaining elements initialized to zero. |
CreateScalar(Single) |
Creates a new Vector64<T> instance with the first element initialized to the specified value and the remaining elements initialized to zero. |
CreateScalar(UInt16) |
Creates a new Vector64<T> instance with the first element initialized to the specified value and the remaining elements initialized to zero. |
CreateScalar(UInt32) |
Creates a new Vector64<T> instance with the first element initialized to the specified value and the remaining elements initialized to zero. |
CreateScalar(UInt64) |
Creates a new Vector64<T> instance with the first element initialized to the specified value and the remaining elements initialized to zero. |
CreateScalar(UIntPtr) |
Creates a new Vector64<T> instance with the first element initialized to the specified value and the remaining elements initialized to zero. |
CreateScalar<T>(T) |
Creates a new Vector64<T> instance with the first element initialized to the specified value and the remaining elements initialized to zero. |
CreateScalarUnsafe(Byte) |
Creates a new Vector64<T> instance with the first element initialized to the specified value and the remaining elements left uninitialized. |
CreateScalarUnsafe(Double) |
Creates a new Vector64<T> instance with the first element initialized to the specified value and the remaining elements left uninitialized. |
CreateScalarUnsafe(Int16) |
Creates a new Vector64<T> instance with the first element initialized to the specified value and the remaining elements left uninitialized. |
CreateScalarUnsafe(Int32) |
Creates a new Vector64<T> instance with the first element initialized to the specified value and the remaining elements left uninitialized. |
CreateScalarUnsafe(Int64) |
Creates a new Vector64<T> instance with the first element initialized to the specified value and the remaining elements left uninitialized. |
CreateScalarUnsafe(IntPtr) |
Creates a new Vector64<T> instance with the first element initialized to the specified value and the remaining elements left uninitialized. |
CreateScalarUnsafe(SByte) |
Creates a new Vector64<T> instance with the first element initialized to the specified value and the remaining elements left uninitialized. |
CreateScalarUnsafe(Single) |
Creates a new Vector64<T> instance with the first element initialized to the specified value and the remaining elements left uninitialized. |
CreateScalarUnsafe(UInt16) |
Creates a new Vector64<T> instance with the first element initialized to the specified value and the remaining elements left uninitialized. |
CreateScalarUnsafe(UInt32) |
Creates a new Vector64<T> instance with the first element initialized to the specified value and the remaining elements left uninitialized. |
CreateScalarUnsafe(UInt64) |
Creates a new Vector64<T> instance with the first element initialized to the specified value and the remaining elements left uninitialized. |
CreateScalarUnsafe(UIntPtr) |
Creates a new Vector64<T> instance with the first element initialized to the specified value and the remaining elements left uninitialized. |
CreateScalarUnsafe<T>(T) |
Creates a new Vector64<T> instance with the first element initialized to the specified value and the remaining elements left uninitialized. |
CreateSequence<T>(T, T) | |
DegreesToRadians(Vector64<Double>) | |
DegreesToRadians(Vector64<Single>) | |
Divide<T>(Vector64<T>, T) |
Divides a vector by a scalar to compute the per-element quotient. |
Divide<T>(Vector64<T>, Vector64<T>) |
Divides two vectors to compute their quotient. |
Dot<T>(Vector64<T>, Vector64<T>) |
Computes the dot product of two vectors. |
Equals<T>(Vector64<T>, Vector64<T>) |
Compares two vectors to determine if they are equal on a per-element basis. |
EqualsAll<T>(Vector64<T>, Vector64<T>) |
Compares two vectors to determine if all elements are equal. |
EqualsAny<T>(Vector64<T>, Vector64<T>) |
Compares two vectors to determine if any elements are equal. |
Exp(Vector64<Double>) | |
Exp(Vector64<Single>) | |
ExtractMostSignificantBits<T>(Vector64<T>) |
Extracts the most significant bit from each element in a vector. |
Floor(Vector64<Double>) |
Computes the floor of each element in a vector. |
Floor(Vector64<Single>) |
Computes the floor of each element in a vector. |
FusedMultiplyAdd(Vector64<Double>, Vector64<Double>, Vector64<Double>) | |
FusedMultiplyAdd(Vector64<Single>, Vector64<Single>, Vector64<Single>) | |
GetElement<T>(Vector64<T>, Int32) |
Gets the element at the specified index. |
GreaterThan<T>(Vector64<T>, Vector64<T>) |
Compares two vectors to determine which is greater on a per-element basis. |
GreaterThanAll<T>(Vector64<T>, Vector64<T>) |
Compares two vectors to determine if all elements are greater. |
GreaterThanAny<T>(Vector64<T>, Vector64<T>) |
Compares two vectors to determine if any elements are greater. |
GreaterThanOrEqual<T>(Vector64<T>, Vector64<T>) |
Compares two vectors to determine which is greater or equal on a per-element basis. |
GreaterThanOrEqualAll<T>(Vector64<T>, Vector64<T>) |
Compares two vectors to determine if all elements are greater or equal. |
GreaterThanOrEqualAny<T>(Vector64<T>, Vector64<T>) |
Compares two vectors to determine if any elements are greater or equal. |
Hypot(Vector64<Double>, Vector64<Double>) | |
Hypot(Vector64<Single>, Vector64<Single>) | |
IsNaN<T>(Vector64<T>) | |
IsNegative<T>(Vector64<T>) | |
IsPositive<T>(Vector64<T>) | |
IsPositiveInfinity<T>(Vector64<T>) | |
IsZero<T>(Vector64<T>) | |
Lerp(Vector64<Double>, Vector64<Double>, Vector64<Double>) | |
Lerp(Vector64<Single>, Vector64<Single>, Vector64<Single>) | |
LessThan<T>(Vector64<T>, Vector64<T>) |
Compares two vectors to determine which is less on a per-element basis. |
LessThanAll<T>(Vector64<T>, Vector64<T>) |
Compares two vectors to determine if all elements are less. |
LessThanAny<T>(Vector64<T>, Vector64<T>) |
Compares two vectors to determine if any elements are less. |
LessThanOrEqual<T>(Vector64<T>, Vector64<T>) |
Compares two vectors to determine which is less or equal on a per-element basis. |
LessThanOrEqualAll<T>(Vector64<T>, Vector64<T>) |
Compares two vectors to determine if all elements are less or equal. |
LessThanOrEqualAny<T>(Vector64<T>, Vector64<T>) |
Compares two vectors to determine if any elements are less or equal. |
Load<T>(T*) |
Loads a vector from the given source. |
LoadAligned<T>(T*) |
Loads a vector from the given aligned source. |
LoadAlignedNonTemporal<T>(T*) |
Loads a vector from the given aligned source. |
LoadUnsafe<T>(T) |
Loads a vector from the given source. |
LoadUnsafe<T>(T, UIntPtr) |
Loads a vector from the given source and element offset. |
Log(Vector64<Double>) | |
Log(Vector64<Single>) | |
Log2(Vector64<Double>) | |
Log2(Vector64<Single>) | |
Max<T>(Vector64<T>, Vector64<T>) |
Computes the maximum of two vectors on a per-element basis. |
MaxMagnitude<T>(Vector64<T>, Vector64<T>) | |
MaxMagnitudeNumber<T>(Vector64<T>, Vector64<T>) | |
MaxNative<T>(Vector64<T>, Vector64<T>) | |
MaxNumber<T>(Vector64<T>, Vector64<T>) | |
Min<T>(Vector64<T>, Vector64<T>) |
Computes the minimum of two vectors on a per-element basis. |
MinMagnitude<T>(Vector64<T>, Vector64<T>) | |
MinMagnitudeNumber<T>(Vector64<T>, Vector64<T>) | |
MinNative<T>(Vector64<T>, Vector64<T>) | |
MinNumber<T>(Vector64<T>, Vector64<T>) | |
Multiply<T>(T, Vector64<T>) |
Multiplies a vector by a scalar to compute their product. |
Multiply<T>(Vector64<T>, T) |
Multiplies a vector by a scalar to compute their product. |
Multiply<T>(Vector64<T>, Vector64<T>) |
Multiplies two vectors to compute their element-wise product. |
MultiplyAddEstimate(Vector64<Double>, Vector64<Double>, Vector64<Double>) | |
MultiplyAddEstimate(Vector64<Single>, Vector64<Single>, Vector64<Single>) | |
Narrow(Vector64<Double>, Vector64<Double>) |
Narrows two Vector64<T> instances into one Vector64<T>. |
Narrow(Vector64<Int16>, Vector64<Int16>) |
Narrows two Vector64<T> instances into one Vector64<T>. |
Narrow(Vector64<Int32>, Vector64<Int32>) |
Narrows two Vector64<T> instances into one Vector64<T>. |
Narrow(Vector64<Int64>, Vector64<Int64>) |
Narrows two Vector64<T> instances into one Vector64<T>. |
Narrow(Vector64<UInt16>, Vector64<UInt16>) |
Narrows two Vector64<T> instances into one Vector64<T>. |
Narrow(Vector64<UInt32>, Vector64<UInt32>) |
Narrows two Vector64<T> instances into one Vector64<T>. |
Narrow(Vector64<UInt64>, Vector64<UInt64>) |
Narrows two Vector64<T> instances into one Vector64<T>. |
Negate<T>(Vector64<T>) |
Negates a vector. |
OnesComplement<T>(Vector64<T>) |
Computes the ones-complement of a vector. |
RadiansToDegrees(Vector64<Double>) | |
RadiansToDegrees(Vector64<Single>) | |
Round(Vector64<Double>) | |
Round(Vector64<Double>, MidpointRounding) | |
Round(Vector64<Single>) | |
Round(Vector64<Single>, MidpointRounding) | |
ShiftLeft(Vector64<Byte>, Int32) |
Shifts each element of a vector left by the specified amount. |
ShiftLeft(Vector64<Int16>, Int32) |
Shifts each element of a vector left by the specified amount. |
ShiftLeft(Vector64<Int32>, Int32) |
Shifts each element of a vector left by the specified amount. |
ShiftLeft(Vector64<Int64>, Int32) |
Shifts each element of a vector left by the specified amount. |
ShiftLeft(Vector64<IntPtr>, Int32) |
Shifts each element of a vector left by the specified amount. |
ShiftLeft(Vector64<SByte>, Int32) |
Shifts each element of a vector left by the specified amount. |
ShiftLeft(Vector64<UInt16>, Int32) |
Shifts each element of a vector left by the specified amount. |
ShiftLeft(Vector64<UInt32>, Int32) |
Shifts each element of a vector left by the specified amount. |
ShiftLeft(Vector64<UInt64>, Int32) |
Shifts each element of a vector left by the specified amount. |
ShiftLeft(Vector64<UIntPtr>, Int32) |
Shifts each element of a vector left by the specified amount. |
ShiftRightArithmetic(Vector64<Int16>, Int32) |
Shifts (signed) each element of a vector right by the specified amount. |
ShiftRightArithmetic(Vector64<Int32>, Int32) |
Shifts (signed) each element of a vector right by the specified amount. |
ShiftRightArithmetic(Vector64<Int64>, Int32) |
Shifts (signed) each element of a vector right by the specified amount. |
ShiftRightArithmetic(Vector64<IntPtr>, Int32) |
Shifts (signed) each element of a vector right by the specified amount. |
ShiftRightArithmetic(Vector64<SByte>, Int32) |
Shifts (signed) each element of a vector right by the specified amount. |
ShiftRightLogical(Vector64<Byte>, Int32) |
Shifts (unsigned) each element of a vector right by the specified amount. |
ShiftRightLogical(Vector64<Int16>, Int32) |
Shifts (unsigned) each element of a vector right by the specified amount. |
ShiftRightLogical(Vector64<Int32>, Int32) |
Shifts (unsigned) each element of a vector right by the specified amount. |
ShiftRightLogical(Vector64<Int64>, Int32) |
Shifts (unsigned) each element of a vector right by the specified amount. |
ShiftRightLogical(Vector64<IntPtr>, Int32) |
Shifts (unsigned) each element of a vector right by the specified amount. |
ShiftRightLogical(Vector64<SByte>, Int32) |
Shifts (unsigned) each element of a vector right by the specified amount. |
ShiftRightLogical(Vector64<UInt16>, Int32) |
Shifts (unsigned) each element of a vector right by the specified amount. |
ShiftRightLogical(Vector64<UInt32>, Int32) |
Shifts (unsigned) each element of a vector right by the specified amount. |
ShiftRightLogical(Vector64<UInt64>, Int32) |
Shifts (unsigned) each element of a vector right by the specified amount. |
ShiftRightLogical(Vector64<UIntPtr>, Int32) |
Shifts (unsigned) each element of a vector right by the specified amount. |
Shuffle(Vector64<Byte>, Vector64<Byte>) |
Creates a new vector by selecting values from an input vector using a set of indices. |
Shuffle(Vector64<Int16>, Vector64<Int16>) |
Creates a new vector by selecting values from an input vector using a set of indices. |
Shuffle(Vector64<Int32>, Vector64<Int32>) |
Creates a new vector by selecting values from an input vector using a set of indices. |
Shuffle(Vector64<SByte>, Vector64<SByte>) |
Creates a new vector by selecting values from an input vector using a set of indices. |
Shuffle(Vector64<Single>, Vector64<Int32>) |
Creates a new vector by selecting values from an input vector using a set of indices. |
Shuffle(Vector64<UInt16>, Vector64<UInt16>) |
Creates a new vector by selecting values from an input vector using a set of indices. |
Shuffle(Vector64<UInt32>, Vector64<UInt32>) |
Creates a new vector by selecting values from an input vector using a set of indices. |
Sin(Vector64<Double>) | |
Sin(Vector64<Single>) | |
SinCos(Vector64<Double>) | |
SinCos(Vector64<Single>) | |
Sqrt<T>(Vector64<T>) |
Computes the square root of a vector on a per-element basis. |
Store<T>(Vector64<T>, T*) |
Stores a vector at the given destination. |
StoreAligned<T>(Vector64<T>, T*) |
Stores a vector at the given aligned destination. |
StoreAlignedNonTemporal<T>(Vector64<T>, T*) |
Stores a vector at the given aligned destination. |
StoreUnsafe<T>(Vector64<T>, T) |
Stores a vector at the given destination. |
StoreUnsafe<T>(Vector64<T>, T, UIntPtr) |
Stores a vector at the given destination. |
Subtract<T>(Vector64<T>, Vector64<T>) |
Subtracts two vectors to compute their difference. |
Sum<T>(Vector64<T>) |
Computes the sum of all elements in a vector. |
ToScalar<T>(Vector64<T>) |
Converts the given vector to a scalar containing the value of the first element. |
ToVector128<T>(Vector64<T>) |
Converts the given vector to a new Vector128<T> with the lower 64-bits set to the value of the given vector and the upper 64-bits initialized to zero. |
ToVector128Unsafe<T>(Vector64<T>) |
Converts the given vector to a new Vector128<T> with the lower 64-bits set to the value of the given vector and the upper 64-bits left uninitialized. |
Truncate(Vector64<Double>) | |
Truncate(Vector64<Single>) | |
TryCopyTo<T>(Vector64<T>, Span<T>) |
Tries to copy a Vector<T> to a given span. |
Widen(Vector64<Byte>) |
Widens a Vector64<T> into two Vector64<T>. |
Widen(Vector64<Int16>) |
Widens a Vector64<T> into two Vector64<T>. |
Widen(Vector64<Int32>) |
Widens a Vector64<T> into two Vector64<T>. |
Widen(Vector64<SByte>) |
Widens a Vector64<T> into two Vector64<T>. |
Widen(Vector64<Single>) |
Widens a Vector64<T> into two Vector64<T>. |
Widen(Vector64<UInt16>) |
Widens a Vector64<T> into two Vector64<T>. |
Widen(Vector64<UInt32>) |
Widens a Vector64<T> into two Vector64<T>. |
WidenLower(Vector64<Byte>) |
Widens the lower half of a Vector64<T> into a Vector64<T>. |
WidenLower(Vector64<Int16>) |
Widens the lower half of a Vector64<T> into a Vector64<T>. |
WidenLower(Vector64<Int32>) |
Widens the lower half of a Vector64<T> into a Vector64<T>. |
WidenLower(Vector64<SByte>) |
Widens the lower half of a Vector64<T> into a Vector64<T>. |
WidenLower(Vector64<Single>) |
Widens the lower half of a Vector64<T> into a Vector64<T>. |
WidenLower(Vector64<UInt16>) |
Widens the lower half of a Vector64<T> into a Vector64<T>. |
WidenLower(Vector64<UInt32>) |
Widens the lower half of a Vector64<T> into a Vector64<T>. |
WidenUpper(Vector64<Byte>) |
Widens the upper half of a Vector64<T> into a Vector64<T>. |
WidenUpper(Vector64<Int16>) |
Widens the upper half of a Vector64<T> into a Vector64<T>. |
WidenUpper(Vector64<Int32>) |
Widens the upper half of a Vector64<T> into a Vector64<T>. |
WidenUpper(Vector64<SByte>) |
Widens the upper half of a Vector64<T> into a Vector64<T>. |
WidenUpper(Vector64<Single>) |
Widens the upper half of a Vector64<T> into a Vector64<T>. |
WidenUpper(Vector64<UInt16>) |
Widens the upper half of a Vector64<T> into a Vector64<T>. |
WidenUpper(Vector64<UInt32>) |
Widens the upper half of a Vector64<T> into a Vector64<T>. |
WithElement<T>(Vector64<T>, Int32, T) |
Creates a new Vector64<T> with the element at the specified index set to the specified value and the remaining elements set to the same value as that in the given vector. |
Xor<T>(Vector64<T>, Vector64<T>) |
Computes the exclusive-or of two vectors. |
Applies to
Atsauksmes
https://aka.ms/ContentUserFeedback.
Drīzumā: 2024. gada laikā mēs pakāpeniski pārtrauksim izmantot “GitHub problēmas” kā atsauksmju par saturu mehānismu un aizstāsim to ar jaunu atsauksmju sistēmu. Papildinformāciju skatiet:Iesniegt un skatīt atsauksmes par