GeneralTransform3DCollection.Add(GeneralTransform3D) Method
Definition
Important
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Adds a GeneralTransform3D object to the end of the collection.
public:
virtual void Add(System::Windows::Media::Media3D::GeneralTransform3D ^ value);
public void Add (System.Windows.Media.Media3D.GeneralTransform3D value);
abstract member Add : System.Windows.Media.Media3D.GeneralTransform3D -> unit
override this.Add : System.Windows.Media.Media3D.GeneralTransform3D -> unit
Public Sub Add (value As GeneralTransform3D)
Parameters
- value
- GeneralTransform3D
The GeneralTransform3D to add to the end of the collection.
Implements
Exceptions
value
is null
.
Remarks
Unlike typical implementations of ICollection<T>.Add, this implementation throws an ArgumentException if you attempt to add null
.
Add is introduced in the .NET Framework version 3.5. For more information, see Versions and Dependencies.
Applies to
See also
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