GestureTester.OnGestureUpdated Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Overloads
OnGestureUpdated(InputEventData) | |
OnGestureUpdated(InputEventData<Vector3>) |
OnGestureUpdated(InputEventData)
public:
virtual void OnGestureUpdated(Microsoft::MixedReality::Toolkit::Input::InputEventData ^ eventData);
public void OnGestureUpdated (Microsoft.MixedReality.Toolkit.Input.InputEventData eventData);
abstract member OnGestureUpdated : Microsoft.MixedReality.Toolkit.Input.InputEventData -> unit
override this.OnGestureUpdated : Microsoft.MixedReality.Toolkit.Input.InputEventData -> unit
Public Sub OnGestureUpdated (eventData As InputEventData)
Parameters
- eventData
- InputEventData
Implements
Applies to
OnGestureUpdated(InputEventData<Vector3>)
public:
virtual void OnGestureUpdated(Microsoft::MixedReality::Toolkit::Input::InputEventData<UnityEngine::Vector3> ^ eventData);
public void OnGestureUpdated (Microsoft.MixedReality.Toolkit.Input.InputEventData<UnityEngine.Vector3> eventData);
abstract member OnGestureUpdated : Microsoft.MixedReality.Toolkit.Input.InputEventData<UnityEngine.Vector3> -> unit
override this.OnGestureUpdated : Microsoft.MixedReality.Toolkit.Input.InputEventData<UnityEngine.Vector3> -> unit
Public Sub OnGestureUpdated (eventData As InputEventData(Of Vector3))
Parameters
- eventData
- InputEventData<UnityEngine.Vector3>