InteractionSourceExtensions.StartHaptics Method
Definition
Important
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Overloads
StartHaptics(InteractionSource, Single) |
Start haptic feedback on the interaction source with the specified intensity. |
StartHaptics(InteractionSource, Single, Single) |
Start haptic feedback on the interaction source with the specified intensity and continue for the specified amount of time. |
StartHaptics(InteractionSource, Single)
Start haptic feedback on the interaction source with the specified intensity.
public:
[System::Runtime::CompilerServices::Extension]
static void StartHaptics(UnityEngine::XR::WSA::Input::InteractionSource interactionSource, float intensity);
public:
[System::Runtime::CompilerServices::Extension]
static bool StartHaptics(UnityEngine::XR::WSA::Input::InteractionSource interactionSource, float intensity);
public static void StartHaptics (this UnityEngine.XR.WSA.Input.InteractionSource interactionSource, float intensity);
public static bool StartHaptics (this UnityEngine.XR.WSA.Input.InteractionSource interactionSource, float intensity);
static member StartHaptics : UnityEngine.XR.WSA.Input.InteractionSource * single -> unit
static member StartHaptics : UnityEngine.XR.WSA.Input.InteractionSource * single -> bool
<Extension()>
Public Sub StartHaptics (interactionSource As InteractionSource, intensity As Single)
<Extension()>
Public Function StartHaptics (interactionSource As InteractionSource, intensity As Single) As Boolean
Parameters
- interactionSource
- UnityEngine.XR.WSA.Input.InteractionSource
The source to start haptics on.
- intensity
- Single
The strength of the haptic feedback from 0.0 (no haptics) to 1.0 (maximum strength).
Returns
Applies to
StartHaptics(InteractionSource, Single, Single)
Start haptic feedback on the interaction source with the specified intensity and continue for the specified amount of time.
public:
[System::Runtime::CompilerServices::Extension]
static void StartHaptics(UnityEngine::XR::WSA::Input::InteractionSource interactionSource, float intensity, float durationInSeconds);
public:
[System::Runtime::CompilerServices::Extension]
static bool StartHaptics(UnityEngine::XR::WSA::Input::InteractionSource interactionSource, float intensity, float durationInSeconds);
public static void StartHaptics (this UnityEngine.XR.WSA.Input.InteractionSource interactionSource, float intensity, float durationInSeconds);
public static bool StartHaptics (this UnityEngine.XR.WSA.Input.InteractionSource interactionSource, float intensity, float durationInSeconds);
static member StartHaptics : UnityEngine.XR.WSA.Input.InteractionSource * single * single -> unit
static member StartHaptics : UnityEngine.XR.WSA.Input.InteractionSource * single * single -> bool
<Extension()>
Public Sub StartHaptics (interactionSource As InteractionSource, intensity As Single, durationInSeconds As Single)
<Extension()>
Public Function StartHaptics (interactionSource As InteractionSource, intensity As Single, durationInSeconds As Single) As Boolean
Parameters
- interactionSource
- UnityEngine.XR.WSA.Input.InteractionSource
The source to start haptics on.
- intensity
- Single
The strength of the haptic feedback from 0.0 (no haptics) to 1.0 (maximum strength).
- durationInSeconds
- Single
The time period expressed in seconds.