Bewerken

Delen via


Sve.Compute32BitAddresses Method

Definition

Overloads

Compute32BitAddresses(Vector<UInt64>, Vector<UInt64>)
Compute32BitAddresses(Vector<UInt64>, Vector<Int64>)
Compute32BitAddresses(Vector<UInt32>, Vector<Int32>)
Compute32BitAddresses(Vector<UInt32>, Vector<UInt32>)

Compute32BitAddresses(Vector<UInt64>, Vector<UInt64>)

public:
 static System::Numerics::Vector<System::UInt64> Compute32BitAddresses(System::Numerics::Vector<System::UInt64> bases, System::Numerics::Vector<System::UInt64> indices);
public static System.Numerics.Vector<ulong> Compute32BitAddresses (System.Numerics.Vector<ulong> bases, System.Numerics.Vector<ulong> indices);
static member Compute32BitAddresses : System.Numerics.Vector<uint64> * System.Numerics.Vector<uint64> -> System.Numerics.Vector<uint64>
Public Shared Function Compute32BitAddresses (bases As Vector(Of ULong), indices As Vector(Of ULong)) As Vector(Of ULong)

Parameters

bases
Vector<UInt64>
indices
Vector<UInt64>

Returns

Applies to

Compute32BitAddresses(Vector<UInt64>, Vector<Int64>)

public:
 static System::Numerics::Vector<System::UInt64> Compute32BitAddresses(System::Numerics::Vector<System::UInt64> bases, System::Numerics::Vector<long> indices);
public static System.Numerics.Vector<ulong> Compute32BitAddresses (System.Numerics.Vector<ulong> bases, System.Numerics.Vector<long> indices);
static member Compute32BitAddresses : System.Numerics.Vector<uint64> * System.Numerics.Vector<int64> -> System.Numerics.Vector<uint64>
Public Shared Function Compute32BitAddresses (bases As Vector(Of ULong), indices As Vector(Of Long)) As Vector(Of ULong)

Parameters

bases
Vector<UInt64>
indices
Vector<Int64>

Returns

Applies to

Compute32BitAddresses(Vector<UInt32>, Vector<Int32>)

public:
 static System::Numerics::Vector<System::UInt32> Compute32BitAddresses(System::Numerics::Vector<System::UInt32> bases, System::Numerics::Vector<int> indices);
public static System.Numerics.Vector<uint> Compute32BitAddresses (System.Numerics.Vector<uint> bases, System.Numerics.Vector<int> indices);
static member Compute32BitAddresses : System.Numerics.Vector<uint32> * System.Numerics.Vector<int> -> System.Numerics.Vector<uint32>
Public Shared Function Compute32BitAddresses (bases As Vector(Of UInteger), indices As Vector(Of Integer)) As Vector(Of UInteger)

Parameters

bases
Vector<UInt32>
indices
Vector<Int32>

Returns

Applies to

Compute32BitAddresses(Vector<UInt32>, Vector<UInt32>)

public:
 static System::Numerics::Vector<System::UInt32> Compute32BitAddresses(System::Numerics::Vector<System::UInt32> bases, System::Numerics::Vector<System::UInt32> indices);
public static System.Numerics.Vector<uint> Compute32BitAddresses (System.Numerics.Vector<uint> bases, System.Numerics.Vector<uint> indices);
static member Compute32BitAddresses : System.Numerics.Vector<uint32> * System.Numerics.Vector<uint32> -> System.Numerics.Vector<uint32>
Public Shared Function Compute32BitAddresses (bases As Vector(Of UInteger), indices As Vector(Of UInteger)) As Vector(Of UInteger)

Parameters

bases
Vector<UInt32>
indices
Vector<UInt32>

Returns

Applies to