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Sve.SaturatingIncrementByActiveElementCount Method

Definition

Overloads

SaturatingIncrementByActiveElementCount(Vector<UInt64>, Vector<UInt64>)
SaturatingIncrementByActiveElementCount(UInt32, Vector<UInt32>)
SaturatingIncrementByActiveElementCount(UInt32, Vector<UInt16>)
SaturatingIncrementByActiveElementCount(UInt32, Vector<UInt64>)
SaturatingIncrementByActiveElementCount(UInt64, Vector<UInt32>)
SaturatingIncrementByActiveElementCount(UInt64, Vector<UInt16>)
SaturatingIncrementByActiveElementCount(UInt64, Vector<UInt64>)
SaturatingIncrementByActiveElementCount(Vector<UInt32>, Vector<UInt32>)
SaturatingIncrementByActiveElementCount(UInt64, Vector<Byte>)
SaturatingIncrementByActiveElementCount(Vector<UInt16>, Vector<UInt16>)
SaturatingIncrementByActiveElementCount(UInt32, Vector<Byte>)
SaturatingIncrementByActiveElementCount(Vector<Int32>, Vector<Int32>)
SaturatingIncrementByActiveElementCount(Vector<Int16>, Vector<Int16>)
SaturatingIncrementByActiveElementCount(Int64, Vector<UInt64>)
SaturatingIncrementByActiveElementCount(Int32, Vector<Byte>)
SaturatingIncrementByActiveElementCount(Int64, Vector<UInt32>)
SaturatingIncrementByActiveElementCount(Int64, Vector<UInt16>)
SaturatingIncrementByActiveElementCount(Int64, Vector<Byte>)
SaturatingIncrementByActiveElementCount(Int32, Vector<UInt64>)
SaturatingIncrementByActiveElementCount(Int32, Vector<UInt32>)
SaturatingIncrementByActiveElementCount(Int32, Vector<UInt16>)
SaturatingIncrementByActiveElementCount(Vector<Int64>, Vector<Int64>)

SaturatingIncrementByActiveElementCount(Vector<UInt64>, Vector<UInt64>)

public:
 static System::Numerics::Vector<System::UInt64> SaturatingIncrementByActiveElementCount(System::Numerics::Vector<System::UInt64> value, System::Numerics::Vector<System::UInt64> from);
public static System.Numerics.Vector<ulong> SaturatingIncrementByActiveElementCount (System.Numerics.Vector<ulong> value, System.Numerics.Vector<ulong> from);
static member SaturatingIncrementByActiveElementCount : System.Numerics.Vector<uint64> * System.Numerics.Vector<uint64> -> System.Numerics.Vector<uint64>
Public Shared Function SaturatingIncrementByActiveElementCount (value As Vector(Of ULong), from As Vector(Of ULong)) As Vector(Of ULong)

Parameters

value
Vector<UInt64>
from
Vector<UInt64>

Returns

Applies to

SaturatingIncrementByActiveElementCount(UInt32, Vector<UInt32>)

public:
 static System::UInt64 SaturatingIncrementByActiveElementCount(System::UInt32 value, System::Numerics::Vector<System::UInt32> from);
public static ulong SaturatingIncrementByActiveElementCount (uint value, System.Numerics.Vector<uint> from);
static member SaturatingIncrementByActiveElementCount : uint32 * System.Numerics.Vector<uint32> -> uint64
Public Shared Function SaturatingIncrementByActiveElementCount (value As UInteger, from As Vector(Of UInteger)) As ULong

Parameters

value
UInt32
from
Vector<UInt32>

Returns

Applies to

SaturatingIncrementByActiveElementCount(UInt32, Vector<UInt16>)

public:
 static System::UInt64 SaturatingIncrementByActiveElementCount(System::UInt32 value, System::Numerics::Vector<System::UInt16> from);
public static ulong SaturatingIncrementByActiveElementCount (uint value, System.Numerics.Vector<ushort> from);
static member SaturatingIncrementByActiveElementCount : uint32 * System.Numerics.Vector<uint16> -> uint64
Public Shared Function SaturatingIncrementByActiveElementCount (value As UInteger, from As Vector(Of UShort)) As ULong

Parameters

value
UInt32
from
Vector<UInt16>

Returns

Applies to

SaturatingIncrementByActiveElementCount(UInt32, Vector<UInt64>)

public:
 static System::UInt64 SaturatingIncrementByActiveElementCount(System::UInt32 value, System::Numerics::Vector<System::UInt64> from);
public static ulong SaturatingIncrementByActiveElementCount (uint value, System.Numerics.Vector<ulong> from);
static member SaturatingIncrementByActiveElementCount : uint32 * System.Numerics.Vector<uint64> -> uint64
Public Shared Function SaturatingIncrementByActiveElementCount (value As UInteger, from As Vector(Of ULong)) As ULong

Parameters

value
UInt32
from
Vector<UInt64>

Returns

Applies to

SaturatingIncrementByActiveElementCount(UInt64, Vector<UInt32>)

public:
 static System::UInt64 SaturatingIncrementByActiveElementCount(System::UInt64 value, System::Numerics::Vector<System::UInt32> from);
public static ulong SaturatingIncrementByActiveElementCount (ulong value, System.Numerics.Vector<uint> from);
static member SaturatingIncrementByActiveElementCount : uint64 * System.Numerics.Vector<uint32> -> uint64
Public Shared Function SaturatingIncrementByActiveElementCount (value As ULong, from As Vector(Of UInteger)) As ULong

Parameters

value
UInt64
from
Vector<UInt32>

Returns

Applies to

SaturatingIncrementByActiveElementCount(UInt64, Vector<UInt16>)

public:
 static System::UInt64 SaturatingIncrementByActiveElementCount(System::UInt64 value, System::Numerics::Vector<System::UInt16> from);
public static ulong SaturatingIncrementByActiveElementCount (ulong value, System.Numerics.Vector<ushort> from);
static member SaturatingIncrementByActiveElementCount : uint64 * System.Numerics.Vector<uint16> -> uint64
Public Shared Function SaturatingIncrementByActiveElementCount (value As ULong, from As Vector(Of UShort)) As ULong

Parameters

value
UInt64
from
Vector<UInt16>

Returns

Applies to

SaturatingIncrementByActiveElementCount(UInt64, Vector<UInt64>)

public:
 static System::UInt64 SaturatingIncrementByActiveElementCount(System::UInt64 value, System::Numerics::Vector<System::UInt64> from);
public static ulong SaturatingIncrementByActiveElementCount (ulong value, System.Numerics.Vector<ulong> from);
static member SaturatingIncrementByActiveElementCount : uint64 * System.Numerics.Vector<uint64> -> uint64
Public Shared Function SaturatingIncrementByActiveElementCount (value As ULong, from As Vector(Of ULong)) As ULong

Parameters

value
UInt64
from
Vector<UInt64>

Returns

Applies to

SaturatingIncrementByActiveElementCount(Vector<UInt32>, Vector<UInt32>)

public:
 static System::Numerics::Vector<System::UInt32> SaturatingIncrementByActiveElementCount(System::Numerics::Vector<System::UInt32> value, System::Numerics::Vector<System::UInt32> from);
public static System.Numerics.Vector<uint> SaturatingIncrementByActiveElementCount (System.Numerics.Vector<uint> value, System.Numerics.Vector<uint> from);
static member SaturatingIncrementByActiveElementCount : System.Numerics.Vector<uint32> * System.Numerics.Vector<uint32> -> System.Numerics.Vector<uint32>
Public Shared Function SaturatingIncrementByActiveElementCount (value As Vector(Of UInteger), from As Vector(Of UInteger)) As Vector(Of UInteger)

Parameters

value
Vector<UInt32>
from
Vector<UInt32>

Returns

Applies to

SaturatingIncrementByActiveElementCount(UInt64, Vector<Byte>)

public:
 static System::UInt64 SaturatingIncrementByActiveElementCount(System::UInt64 value, System::Numerics::Vector<System::Byte> from);
public static ulong SaturatingIncrementByActiveElementCount (ulong value, System.Numerics.Vector<byte> from);
static member SaturatingIncrementByActiveElementCount : uint64 * System.Numerics.Vector<byte> -> uint64
Public Shared Function SaturatingIncrementByActiveElementCount (value As ULong, from As Vector(Of Byte)) As ULong

Parameters

value
UInt64
from
Vector<Byte>

Returns

Applies to

SaturatingIncrementByActiveElementCount(Vector<UInt16>, Vector<UInt16>)

public:
 static System::Numerics::Vector<System::UInt16> SaturatingIncrementByActiveElementCount(System::Numerics::Vector<System::UInt16> value, System::Numerics::Vector<System::UInt16> from);
public static System.Numerics.Vector<ushort> SaturatingIncrementByActiveElementCount (System.Numerics.Vector<ushort> value, System.Numerics.Vector<ushort> from);
static member SaturatingIncrementByActiveElementCount : System.Numerics.Vector<uint16> * System.Numerics.Vector<uint16> -> System.Numerics.Vector<uint16>
Public Shared Function SaturatingIncrementByActiveElementCount (value As Vector(Of UShort), from As Vector(Of UShort)) As Vector(Of UShort)

Parameters

value
Vector<UInt16>
from
Vector<UInt16>

Returns

Applies to

SaturatingIncrementByActiveElementCount(UInt32, Vector<Byte>)

public:
 static System::UInt64 SaturatingIncrementByActiveElementCount(System::UInt32 value, System::Numerics::Vector<System::Byte> from);
public static ulong SaturatingIncrementByActiveElementCount (uint value, System.Numerics.Vector<byte> from);
static member SaturatingIncrementByActiveElementCount : uint32 * System.Numerics.Vector<byte> -> uint64
Public Shared Function SaturatingIncrementByActiveElementCount (value As UInteger, from As Vector(Of Byte)) As ULong

Parameters

value
UInt32
from
Vector<Byte>

Returns

Applies to

SaturatingIncrementByActiveElementCount(Vector<Int32>, Vector<Int32>)

public:
 static System::Numerics::Vector<int> SaturatingIncrementByActiveElementCount(System::Numerics::Vector<int> value, System::Numerics::Vector<int> from);
public static System.Numerics.Vector<int> SaturatingIncrementByActiveElementCount (System.Numerics.Vector<int> value, System.Numerics.Vector<int> from);
static member SaturatingIncrementByActiveElementCount : System.Numerics.Vector<int> * System.Numerics.Vector<int> -> System.Numerics.Vector<int>
Public Shared Function SaturatingIncrementByActiveElementCount (value As Vector(Of Integer), from As Vector(Of Integer)) As Vector(Of Integer)

Parameters

value
Vector<Int32>
from
Vector<Int32>

Returns

Applies to

SaturatingIncrementByActiveElementCount(Vector<Int16>, Vector<Int16>)

public:
 static System::Numerics::Vector<short> SaturatingIncrementByActiveElementCount(System::Numerics::Vector<short> value, System::Numerics::Vector<short> from);
public static System.Numerics.Vector<short> SaturatingIncrementByActiveElementCount (System.Numerics.Vector<short> value, System.Numerics.Vector<short> from);
static member SaturatingIncrementByActiveElementCount : System.Numerics.Vector<int16> * System.Numerics.Vector<int16> -> System.Numerics.Vector<int16>
Public Shared Function SaturatingIncrementByActiveElementCount (value As Vector(Of Short), from As Vector(Of Short)) As Vector(Of Short)

Parameters

value
Vector<Int16>
from
Vector<Int16>

Returns

Applies to

SaturatingIncrementByActiveElementCount(Int64, Vector<UInt64>)

public:
 static long SaturatingIncrementByActiveElementCount(long value, System::Numerics::Vector<System::UInt64> from);
public static long SaturatingIncrementByActiveElementCount (long value, System.Numerics.Vector<ulong> from);
static member SaturatingIncrementByActiveElementCount : int64 * System.Numerics.Vector<uint64> -> int64
Public Shared Function SaturatingIncrementByActiveElementCount (value As Long, from As Vector(Of ULong)) As Long

Parameters

value
Int64
from
Vector<UInt64>

Returns

Applies to

SaturatingIncrementByActiveElementCount(Int32, Vector<Byte>)

public:
 static long SaturatingIncrementByActiveElementCount(int value, System::Numerics::Vector<System::Byte> from);
public static long SaturatingIncrementByActiveElementCount (int value, System.Numerics.Vector<byte> from);
static member SaturatingIncrementByActiveElementCount : int * System.Numerics.Vector<byte> -> int64
Public Shared Function SaturatingIncrementByActiveElementCount (value As Integer, from As Vector(Of Byte)) As Long

Parameters

value
Int32
from
Vector<Byte>

Returns

Applies to

SaturatingIncrementByActiveElementCount(Int64, Vector<UInt32>)

public:
 static long SaturatingIncrementByActiveElementCount(long value, System::Numerics::Vector<System::UInt32> from);
public static long SaturatingIncrementByActiveElementCount (long value, System.Numerics.Vector<uint> from);
static member SaturatingIncrementByActiveElementCount : int64 * System.Numerics.Vector<uint32> -> int64
Public Shared Function SaturatingIncrementByActiveElementCount (value As Long, from As Vector(Of UInteger)) As Long

Parameters

value
Int64
from
Vector<UInt32>

Returns

Applies to

SaturatingIncrementByActiveElementCount(Int64, Vector<UInt16>)

public:
 static long SaturatingIncrementByActiveElementCount(long value, System::Numerics::Vector<System::UInt16> from);
public static long SaturatingIncrementByActiveElementCount (long value, System.Numerics.Vector<ushort> from);
static member SaturatingIncrementByActiveElementCount : int64 * System.Numerics.Vector<uint16> -> int64
Public Shared Function SaturatingIncrementByActiveElementCount (value As Long, from As Vector(Of UShort)) As Long

Parameters

value
Int64
from
Vector<UInt16>

Returns

Applies to

SaturatingIncrementByActiveElementCount(Int64, Vector<Byte>)

public:
 static long SaturatingIncrementByActiveElementCount(long value, System::Numerics::Vector<System::Byte> from);
public static long SaturatingIncrementByActiveElementCount (long value, System.Numerics.Vector<byte> from);
static member SaturatingIncrementByActiveElementCount : int64 * System.Numerics.Vector<byte> -> int64
Public Shared Function SaturatingIncrementByActiveElementCount (value As Long, from As Vector(Of Byte)) As Long

Parameters

value
Int64
from
Vector<Byte>

Returns

Applies to

SaturatingIncrementByActiveElementCount(Int32, Vector<UInt64>)

public:
 static long SaturatingIncrementByActiveElementCount(int value, System::Numerics::Vector<System::UInt64> from);
public static long SaturatingIncrementByActiveElementCount (int value, System.Numerics.Vector<ulong> from);
static member SaturatingIncrementByActiveElementCount : int * System.Numerics.Vector<uint64> -> int64
Public Shared Function SaturatingIncrementByActiveElementCount (value As Integer, from As Vector(Of ULong)) As Long

Parameters

value
Int32
from
Vector<UInt64>

Returns

Applies to

SaturatingIncrementByActiveElementCount(Int32, Vector<UInt32>)

public:
 static long SaturatingIncrementByActiveElementCount(int value, System::Numerics::Vector<System::UInt32> from);
public static long SaturatingIncrementByActiveElementCount (int value, System.Numerics.Vector<uint> from);
static member SaturatingIncrementByActiveElementCount : int * System.Numerics.Vector<uint32> -> int64
Public Shared Function SaturatingIncrementByActiveElementCount (value As Integer, from As Vector(Of UInteger)) As Long

Parameters

value
Int32
from
Vector<UInt32>

Returns

Applies to

SaturatingIncrementByActiveElementCount(Int32, Vector<UInt16>)

public:
 static long SaturatingIncrementByActiveElementCount(int value, System::Numerics::Vector<System::UInt16> from);
public static long SaturatingIncrementByActiveElementCount (int value, System.Numerics.Vector<ushort> from);
static member SaturatingIncrementByActiveElementCount : int * System.Numerics.Vector<uint16> -> int64
Public Shared Function SaturatingIncrementByActiveElementCount (value As Integer, from As Vector(Of UShort)) As Long

Parameters

value
Int32
from
Vector<UInt16>

Returns

Applies to

SaturatingIncrementByActiveElementCount(Vector<Int64>, Vector<Int64>)

public:
 static System::Numerics::Vector<long> SaturatingIncrementByActiveElementCount(System::Numerics::Vector<long> value, System::Numerics::Vector<long> from);
public static System.Numerics.Vector<long> SaturatingIncrementByActiveElementCount (System.Numerics.Vector<long> value, System.Numerics.Vector<long> from);
static member SaturatingIncrementByActiveElementCount : System.Numerics.Vector<int64> * System.Numerics.Vector<int64> -> System.Numerics.Vector<int64>
Public Shared Function SaturatingIncrementByActiveElementCount (value As Vector(Of Long), from As Vector(Of Long)) As Vector(Of Long)

Parameters

value
Vector<Int64>
from
Vector<Int64>

Returns

Applies to