Avx10v1.ConvertToVector128Int16WithSaturation Method
Definition
Important
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Overloads
ConvertToVector128Int16WithSaturation(Vector256<Int32>) |
__m128i _mm256_cvtsepi32_epi16 (__m256i a) VPMOVSDW xmm1/m128 {k1}{z}, zmm2 |
ConvertToVector128Int16WithSaturation(Vector256<Int64>) |
__m128i _mm256_cvtsepi64_epi16 (__m256i a) VPMOVSQW xmm1/m64 {k1}{z}, zmm2 |
ConvertToVector128Int16WithSaturation(Vector128<Int32>) |
__m128i _mm_cvtsepi32_epi16 (__m128i a) VPMOVSDW xmm1/m64 {k1}{z}, zmm2 |
ConvertToVector128Int16WithSaturation(Vector128<Int64>) |
__m128i _mm_cvtsepi64_epi16 (__m128i a) VPMOVSQW xmm1/m32 {k1}{z}, zmm2 |
ConvertToVector128Int16WithSaturation(Vector256<Int32>)
__m128i _mm256_cvtsepi32_epi16 (__m256i a)
VPMOVSDW xmm1/m128 {k1}{z}, zmm2
public:
static System::Runtime::Intrinsics::Vector128<short> ConvertToVector128Int16WithSaturation(System::Runtime::Intrinsics::Vector256<int> value);
public static System.Runtime.Intrinsics.Vector128<short> ConvertToVector128Int16WithSaturation (System.Runtime.Intrinsics.Vector256<int> value);
static member ConvertToVector128Int16WithSaturation : System.Runtime.Intrinsics.Vector256<int> -> System.Runtime.Intrinsics.Vector128<int16>
Public Shared Function ConvertToVector128Int16WithSaturation (value As Vector256(Of Integer)) As Vector128(Of Short)
Parameters
Returns
Applies to
ConvertToVector128Int16WithSaturation(Vector256<Int64>)
__m128i _mm256_cvtsepi64_epi16 (__m256i a)
VPMOVSQW xmm1/m64 {k1}{z}, zmm2
public:
static System::Runtime::Intrinsics::Vector128<short> ConvertToVector128Int16WithSaturation(System::Runtime::Intrinsics::Vector256<long> value);
public static System.Runtime.Intrinsics.Vector128<short> ConvertToVector128Int16WithSaturation (System.Runtime.Intrinsics.Vector256<long> value);
static member ConvertToVector128Int16WithSaturation : System.Runtime.Intrinsics.Vector256<int64> -> System.Runtime.Intrinsics.Vector128<int16>
Public Shared Function ConvertToVector128Int16WithSaturation (value As Vector256(Of Long)) As Vector128(Of Short)
Parameters
Returns
Applies to
ConvertToVector128Int16WithSaturation(Vector128<Int32>)
__m128i _mm_cvtsepi32_epi16 (__m128i a)
VPMOVSDW xmm1/m64 {k1}{z}, zmm2
public:
static System::Runtime::Intrinsics::Vector128<short> ConvertToVector128Int16WithSaturation(System::Runtime::Intrinsics::Vector128<int> value);
public static System.Runtime.Intrinsics.Vector128<short> ConvertToVector128Int16WithSaturation (System.Runtime.Intrinsics.Vector128<int> value);
static member ConvertToVector128Int16WithSaturation : System.Runtime.Intrinsics.Vector128<int> -> System.Runtime.Intrinsics.Vector128<int16>
Public Shared Function ConvertToVector128Int16WithSaturation (value As Vector128(Of Integer)) As Vector128(Of Short)
Parameters
Returns
Applies to
ConvertToVector128Int16WithSaturation(Vector128<Int64>)
__m128i _mm_cvtsepi64_epi16 (__m128i a)
VPMOVSQW xmm1/m32 {k1}{z}, zmm2
public:
static System::Runtime::Intrinsics::Vector128<short> ConvertToVector128Int16WithSaturation(System::Runtime::Intrinsics::Vector128<long> value);
public static System.Runtime.Intrinsics.Vector128<short> ConvertToVector128Int16WithSaturation (System.Runtime.Intrinsics.Vector128<long> value);
static member ConvertToVector128Int16WithSaturation : System.Runtime.Intrinsics.Vector128<int64> -> System.Runtime.Intrinsics.Vector128<int16>
Public Shared Function ConvertToVector128Int16WithSaturation (value As Vector128(Of Long)) As Vector128(Of Short)