CountdownEvent.Signal Method
Definition
Important
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Registers a signal with the CountdownEvent, decrementing the value of CurrentCount.
Overloads
Signal(Int32) |
Registers multiple signals with the CountdownEvent, decrementing the value of CurrentCount by the specified amount. |
Signal() |
Registers a signal with the CountdownEvent, decrementing the value of CurrentCount. |
Signal(Int32)
- Source:
- CountdownEvent.cs
- Source:
- CountdownEvent.cs
- Source:
- CountdownEvent.cs
Registers multiple signals with the CountdownEvent, decrementing the value of CurrentCount by the specified amount.
public:
bool Signal(int signalCount);
public bool Signal (int signalCount);
member this.Signal : int -> bool
Public Function Signal (signalCount As Integer) As Boolean
Parameters
- signalCount
- Int32
The number of signals to register.
Returns
true
if the signals caused the count to reach zero and the event was set; otherwise, false
.
Exceptions
The current instance has already been disposed.
signalCount
is less than 1.
The current instance is already set. -or- Or signalCount
is greater than CurrentCount.
See also
Applies to
Signal()
- Source:
- CountdownEvent.cs
- Source:
- CountdownEvent.cs
- Source:
- CountdownEvent.cs
Registers a signal with the CountdownEvent, decrementing the value of CurrentCount.
public:
bool Signal();
public bool Signal ();
member this.Signal : unit -> bool
Public Function Signal () As Boolean
Returns
true
if the signal caused the count to reach zero and the event was set; otherwise, false
.
Exceptions
The current instance has already been disposed.
The current instance is already set.