LensShadingMap.GetGainFactor Method
Definition
Important
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Overloads
GetGainFactor(Color, Int32, Int32) |
Get a single color channel gain factor from this lens shading map by its row and column. |
GetGainFactor(Int32, Int32, Int32) |
GetGainFactor(Color, Int32, Int32)
Get a single color channel gain factor from this lens shading map by its row and column.
[Android.Runtime.Register("getGainFactor", "(III)F", "")]
public float GetGainFactor (Android.Graphics.Color colorChannel, int column, int row);
[<Android.Runtime.Register("getGainFactor", "(III)F", "")>]
member this.GetGainFactor : Android.Graphics.Color * int * int -> single
Parameters
- colorChannel
- Color
color channel from [R, Geven, Godd, B]
- column
- Int32
within the range [0, #getColumnCount
)
- row
- Int32
within the range [0, #getRowCount
)
Returns
a gain factor >= #MINIMUM_GAIN_FACTOR
- Attributes
Exceptions
if any of the parameters was out of range
Remarks
Get a single color channel gain factor from this lens shading map by its row and column.
The rows must be within the range [0, #getRowCount
), the column must be within the range [0, #getColumnCount
), and the color channel must be within the range [0, RggbChannelVector#COUNT
).
The channel order is [R, Geven, Godd, B]
, where Geven
is the green channel for the even rows of a Bayer pattern, and Godd
is the odd rows.
Java documentation for android.hardware.camera2.params.LensShadingMap.getGainFactor(int, int, int)
.
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.
See also
Applies to
GetGainFactor(Int32, Int32, Int32)
public float GetGainFactor (int colorChannel, int column, int row);
member this.GetGainFactor : int * int * int -> single
Parameters
- colorChannel
- Int32
- column
- Int32
- row
- Int32
Returns
Remarks
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.