ETC1Util.ETC1Texture Constructors
Definition
Important
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Overloads
ETC1Util.ETC1Texture(IntPtr, JniHandleOwnership) |
A constructor used when creating managed representations of JNI objects; called by the runtime. |
ETC1Util.ETC1Texture(Int32, Int32, ByteBuffer) |
ETC1Util.ETC1Texture(IntPtr, JniHandleOwnership)
A constructor used when creating managed representations of JNI objects; called by the runtime.
protected ETC1Texture (IntPtr javaReference, Android.Runtime.JniHandleOwnership transfer);
new Android.Opengl.ETC1Util.ETC1Texture : nativeint * Android.Runtime.JniHandleOwnership -> Android.Opengl.ETC1Util.ETC1Texture
Parameters
- transfer
- JniHandleOwnership
A JniHandleOwnershipindicating how to handle javaReference
Remarks
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.
Applies to
ETC1Util.ETC1Texture(Int32, Int32, ByteBuffer)
[Android.Runtime.Register(".ctor", "(IILjava/nio/ByteBuffer;)V", "")]
public ETC1Texture (int width, int height, Java.Nio.ByteBuffer? data);
[<Android.Runtime.Register(".ctor", "(IILjava/nio/ByteBuffer;)V", "")>]
new Android.Opengl.ETC1Util.ETC1Texture : int * int * Java.Nio.ByteBuffer -> Android.Opengl.ETC1Util.ETC1Texture
Parameters
- width
- Int32
- height
- Int32
- data
- ByteBuffer
- Attributes
Remarks
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.