GLES20.GlUniformMatrix4fv Method
Definition
Important
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Overloads
GlUniformMatrix4fv(Int32, Int32, Boolean, FloatBuffer) | |
GlUniformMatrix4fv(Int32, Int32, Boolean, Single[], Int32) |
GlUniformMatrix4fv(Int32, Int32, Boolean, FloatBuffer)
[Android.Runtime.Register("glUniformMatrix4fv", "(IIZLjava/nio/FloatBuffer;)V", "")]
public static void GlUniformMatrix4fv (int location, int count, bool transpose, Java.Nio.FloatBuffer? value);
[<Android.Runtime.Register("glUniformMatrix4fv", "(IIZLjava/nio/FloatBuffer;)V", "")>]
static member GlUniformMatrix4fv : int * int * bool * Java.Nio.FloatBuffer -> unit
Parameters
- location
- Int32
- count
- Int32
- transpose
- Boolean
- value
- FloatBuffer
- Attributes
Remarks
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.
Applies to
GlUniformMatrix4fv(Int32, Int32, Boolean, Single[], Int32)
[Android.Runtime.Register("glUniformMatrix4fv", "(IIZ[FI)V", "")]
public static void GlUniformMatrix4fv (int location, int count, bool transpose, float[]? value, int offset);
[<Android.Runtime.Register("glUniformMatrix4fv", "(IIZ[FI)V", "")>]
static member GlUniformMatrix4fv : int * int * bool * single[] * int -> unit
Parameters
- location
- Int32
- count
- Int32
- transpose
- Boolean
- value
- Single[]
- offset
- Int32
- Attributes
Remarks
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.