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Script.FieldBase.Init Method

Definition

Overloads

Init(RenderScript, Int32)
Init(RenderScript, Int32, Int32)

Init(RenderScript, Int32)

[Android.Runtime.Register("init", "(Landroid/renderscript/RenderScript;I)V", "GetInit_Landroid_renderscript_RenderScript_IHandler")]
protected virtual void Init (Android.Renderscripts.RenderScript rs, int dimx);
[<Android.Runtime.Register("init", "(Landroid/renderscript/RenderScript;I)V", "GetInit_Landroid_renderscript_RenderScript_IHandler")>]
abstract member Init : Android.Renderscripts.RenderScript * int -> unit
override this.Init : Android.Renderscripts.RenderScript * int -> unit

Parameters

dimx
Int32
Attributes

Remarks

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to

Init(RenderScript, Int32, Int32)

[Android.Runtime.Register("init", "(Landroid/renderscript/RenderScript;II)V", "GetInit_Landroid_renderscript_RenderScript_IIHandler")]
protected virtual void Init (Android.Renderscripts.RenderScript rs, int dimx, int usages);
[<Android.Runtime.Register("init", "(Landroid/renderscript/RenderScript;II)V", "GetInit_Landroid_renderscript_RenderScript_IIHandler")>]
abstract member Init : Android.Renderscripts.RenderScript * int * int -> unit
override this.Init : Android.Renderscripts.RenderScript * int * int -> unit

Parameters

dimx
Int32
usages
Int32
Attributes

Remarks

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to