AVAudioEngine.DisconnectNodeInput Method
Definition
Important
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Overloads
DisconnectNodeInput(AVAudioNode) |
Disconnects all input connections from |
DisconnectNodeInput(AVAudioNode, nuint) |
Disconnects all input connections on |
DisconnectNodeInput(AVAudioNode)
Disconnects all input connections from node
.
[Foundation.Export("disconnectNodeInput:")]
public virtual void DisconnectNodeInput (AVFoundation.AVAudioNode node);
abstract member DisconnectNodeInput : AVFoundation.AVAudioNode -> unit
override this.DisconnectNodeInput : AVFoundation.AVAudioNode -> unit
Parameters
- node
- AVAudioNode
- Attributes
Applies to
DisconnectNodeInput(AVAudioNode, nuint)
Disconnects all input connections on bus
from node
.
[Foundation.Export("disconnectNodeInput:bus:")]
public virtual void DisconnectNodeInput (AVFoundation.AVAudioNode node, nuint bus);
abstract member DisconnectNodeInput : AVFoundation.AVAudioNode * nuint -> unit
override this.DisconnectNodeInput : AVFoundation.AVAudioNode * nuint -> unit
Parameters
- node
- AVAudioNode
- bus
- System.System.UIntPtr System.unativeint
- Attributes