AgentPoolMode Struct
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
A cluster must have at least one 'System' Agent Pool at all times. For additional information on agent pool restrictions and best practices, see: https://docs.microsoft.com/azure/aks/use-system-pools.
public readonly struct AgentPoolMode : IEquatable<Azure.ResourceManager.ContainerService.Models.AgentPoolMode>
type AgentPoolMode = struct
Public Structure AgentPoolMode
Implements IEquatable(Of AgentPoolMode)
- Inheritance
-
AgentPoolMode
- Implements
Constructors
AgentPoolMode(String) |
Initializes a new instance of AgentPoolMode. |
Properties
System |
System agent pools are primarily for hosting critical system pods such as CoreDNS and metrics-server. System agent pools osType must be Linux. System agent pools VM SKU must have at least 2vCPUs and 4GB of memory. |
User |
User agent pools are primarily for hosting your application pods. |
Methods
Equals(AgentPoolMode) |
Indicates whether the current object is equal to another object of the same type. |
ToString() |
Returns the fully qualified type name of this instance. |
Operators
Equality(AgentPoolMode, AgentPoolMode) |
Determines if two AgentPoolMode values are the same. |
Implicit(String to AgentPoolMode) |
Converts a string to a AgentPoolMode. |
Inequality(AgentPoolMode, AgentPoolMode) |
Determines if two AgentPoolMode values are not the same. |
Applies to
Azure SDK for .NET