DDAudio Class
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Describes Dolby Digital Audio Codec (AC3) audio encoding settings. The current implementation for Dolby Digital Audio support are: Audio channel numbers at 1((mono), 2(stereo), 6(5.1side); Audio sampling frequency rates at: 32K/44.1K/48K Hz; Audio bitrate values as AC3 specification supports: 32000, 40000, 48000, 56000, 64000, 80000, 96000, 112000, 128000, 160000, 192000, 224000, 256000, 320000, 384000, 448000, 512000, 576000, 640000 bps.
public class DDAudio : Azure.ResourceManager.Media.Models.MediaAudioBase
type DDAudio = class
inherit MediaAudioBase
Public Class DDAudio
Inherits MediaAudioBase
- Inheritance
Constructors
DDAudio() |
Initializes a new instance of DDAudio. |
Properties
Bitrate |
The bitrate, in bits per second, of the output encoded audio. (Inherited from MediaAudioBase) |
Channels |
The number of channels in the audio. (Inherited from MediaAudioBase) |
Label |
An optional label for the codec. The label can be used to control muxing behavior. (Inherited from MediaCodecBase) |
SamplingRate |
The sampling rate to use for encoding in hertz. (Inherited from MediaAudioBase) |
Applies to
Azure SDK for .NET