Debugger2.HexInputMode Property
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Gets or sets a value indicating whether the expressions are evaluated in hexadecimal or decimal format.
public:
property bool HexInputMode { bool get(); void set(bool value); };
public:
property bool HexInputMode { bool get(); void set(bool value); };
[System.Runtime.InteropServices.DispId(108)]
public bool HexInputMode { [System.Runtime.InteropServices.DispId(108)] get; [System.Runtime.InteropServices.DispId(108)] set; }
[<System.Runtime.InteropServices.DispId(108)>]
[<get: System.Runtime.InteropServices.DispId(108)>]
[<set: System.Runtime.InteropServices.DispId(108)>]
member this.HexInputMode : bool with get, set
Public Property HexInputMode As Boolean
Property Value
A Boolean that is true
if hexadecimal format; otherwise, false
.
Implements
- Attributes
Examples
The following example demonstrates how to use the HexInputMode property.
public static void HexInputMode(EnvDTE80.DTE2 dte)
{
// Setup debug Output window.
Window w =
(Window)dte.Windows.Item(EnvDTE.Constants.vsWindowKindOutput);
w.Visible = true;
OutputWindow ow = (OutputWindow)w.Object;
OutputWindowPane owp = ow.OutputWindowPanes.Add("Hex Input Mode
Test");
owp.Activate();
EnvDTE80.Debugger2 debugger = (EnvDTE80.Debugger2)dte.Debugger;
debugger.HexInputMode = false;
debugger.HexDisplayMode = true;
EnvDTE.Expression exp = debugger.GetExpression("length", true, 1);
owp.OutputString("Value of variable length in hex: " + exp.Value);
debugger.HexInputMode = true;
debugger.HexDisplayMode = false;
exp = debugger.GetExpression("length", true, 1);
owp.OutputString("\nValue of variable length in decimal: " +
exp.Value);
}
Remarks
Use this property to determine or set whether expressions are evaluated in hexadecimal or decimal format. It directly corresponds to the setting in the General, Debugging, Options dialog box.
See Expressions in the Debugger for more information.