IGKGameModelPlayer Interface
Definition
Important
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A uniquely-identified player of a game. Developers must implement GetPlayerId(IGKGameModelPlayer).
[Foundation.Protocol(Name="GKGameModelPlayer", WrapperType=typeof(GameplayKit.GKGameModelPlayerWrapper))]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 9, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 11, ObjCRuntime.PlatformArchitecture.Arch64, null)]
public interface IGKGameModelPlayer : IDisposable, ObjCRuntime.INativeObject
type IGKGameModelPlayer = interface
interface INativeObject
interface IDisposable
- Attributes
- Implements
Remarks
Developers who implement this interface must implement GetPlayerId(IGKGameModelPlayer). It is incorrectly marked as optional but is, in fact, mandatory and must be implemented.
Properties
Handle |
Handle (pointer) to the unmanaged object representation. (Inherited from INativeObject) |
Extension Methods
GetPlayerId(IGKGameModelPlayer) |
Returns a value identifying the IGKGameModelPlayer. |