MTLRenderCommandEncoder_Extensions.DrawIndexedPatches Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Overloads
DrawIndexedPatches(IMTLRenderCommandEncoder, nuint, IMTLBuffer, nuint, IMTLBuffer, nuint, IMTLBuffer, nuint)
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 12, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 12, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.TvOS, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.WatchOS, ObjCRuntime.PlatformArchitecture.All, null)]
public static void DrawIndexedPatches (this Metal.IMTLRenderCommandEncoder This, nuint numberOfPatchControlPoints, Metal.IMTLBuffer patchIndexBuffer, nuint patchIndexBufferOffset, Metal.IMTLBuffer controlPointIndexBuffer, nuint controlPointIndexBufferOffset, Metal.IMTLBuffer indirectBuffer, nuint indirectBufferOffset);
static member DrawIndexedPatches : Metal.IMTLRenderCommandEncoder * nuint * Metal.IMTLBuffer * nuint * Metal.IMTLBuffer * nuint * Metal.IMTLBuffer * nuint -> unit
Parameters
- numberOfPatchControlPoints
- System.System.UIntPtr System.unativeint
- patchIndexBuffer
- IMTLBuffer
- patchIndexBufferOffset
- System.System.UIntPtr System.unativeint
- controlPointIndexBuffer
- IMTLBuffer
- controlPointIndexBufferOffset
- System.System.UIntPtr System.unativeint
- indirectBuffer
- IMTLBuffer
- indirectBufferOffset
- System.System.UIntPtr System.unativeint
- Attributes
Applies to
DrawIndexedPatches(IMTLRenderCommandEncoder, nuint, nuint, nuint, IMTLBuffer, nuint, IMTLBuffer, nuint, nuint, nuint)
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 10, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 10, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 12, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.WatchOS, ObjCRuntime.PlatformArchitecture.All, null)]
public static void DrawIndexedPatches (this Metal.IMTLRenderCommandEncoder This, nuint numberOfPatchControlPoints, nuint patchStart, nuint patchCount, Metal.IMTLBuffer patchIndexBuffer, nuint patchIndexBufferOffset, Metal.IMTLBuffer controlPointIndexBuffer, nuint controlPointIndexBufferOffset, nuint instanceCount, nuint baseInstance);
static member DrawIndexedPatches : Metal.IMTLRenderCommandEncoder * nuint * nuint * nuint * Metal.IMTLBuffer * nuint * Metal.IMTLBuffer * nuint * nuint * nuint -> unit
Parameters
- numberOfPatchControlPoints
- System.System.UIntPtr System.unativeint
- patchStart
- System.System.UIntPtr System.unativeint
- patchCount
- System.System.UIntPtr System.unativeint
- patchIndexBuffer
- IMTLBuffer
- patchIndexBufferOffset
- System.System.UIntPtr System.unativeint
- controlPointIndexBuffer
- IMTLBuffer
- controlPointIndexBufferOffset
- System.System.UIntPtr System.unativeint
- instanceCount
- System.System.UIntPtr System.unativeint
- baseInstance
- System.System.UIntPtr System.unativeint
- Attributes