MPSRayIntersector Constructors
Definition
Important
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Overloads
MPSRayIntersector(NSCoder) | |
MPSRayIntersector(NSObjectFlag) | |
MPSRayIntersector(IMTLDevice) | |
MPSRayIntersector(IntPtr) | |
MPSRayIntersector(NSCoder, IMTLDevice) |
MPSRayIntersector(NSCoder)
[Foundation.Export("initWithCoder:")]
[ObjCRuntime.DesignatedInitializer]
public MPSRayIntersector (Foundation.NSCoder coder);
new MetalPerformanceShaders.MPSRayIntersector : Foundation.NSCoder -> MetalPerformanceShaders.MPSRayIntersector
Parameters
- coder
- NSCoder
- Attributes
Applies to
MPSRayIntersector(NSObjectFlag)
protected MPSRayIntersector (Foundation.NSObjectFlag t);
new MetalPerformanceShaders.MPSRayIntersector : Foundation.NSObjectFlag -> MetalPerformanceShaders.MPSRayIntersector
Parameters
Applies to
MPSRayIntersector(IMTLDevice)
[Foundation.Export("initWithDevice:")]
[ObjCRuntime.DesignatedInitializer]
public MPSRayIntersector (Metal.IMTLDevice device);
new MetalPerformanceShaders.MPSRayIntersector : Metal.IMTLDevice -> MetalPerformanceShaders.MPSRayIntersector
Parameters
- device
- IMTLDevice
- Attributes
Applies to
MPSRayIntersector(IntPtr)
protected internal MPSRayIntersector (IntPtr handle);
new MetalPerformanceShaders.MPSRayIntersector : nativeint -> MetalPerformanceShaders.MPSRayIntersector
Parameters
- handle
-
IntPtr
nativeint
Applies to
MPSRayIntersector(NSCoder, IMTLDevice)
[Foundation.Export("initWithCoder:device:")]
[ObjCRuntime.DesignatedInitializer]
public MPSRayIntersector (Foundation.NSCoder aDecoder, Metal.IMTLDevice device);
new MetalPerformanceShaders.MPSRayIntersector : Foundation.NSCoder * Metal.IMTLDevice -> MetalPerformanceShaders.MPSRayIntersector
Parameters
- aDecoder
- NSCoder
- device
- IMTLDevice
- Attributes