ArticulatedHandDefinition.UpdateHandJoints Method
Definition
Important
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Overloads
UpdateHandJoints(MixedRealityPose[]) |
Updates the current hand joints with new data. |
UpdateHandJoints(Dictionary<TrackedHandJoint,MixedRealityPose>) |
Updates the current hand joints with new data. |
UpdateHandJoints(MixedRealityPose[])
Updates the current hand joints with new data.
public:
void UpdateHandJoints(cli::array <Microsoft::MixedReality::Toolkit::Utilities::MixedRealityPose> ^ jointPoses);
public void UpdateHandJoints (Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose[] jointPoses);
member this.UpdateHandJoints : Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose[] -> unit
Public Sub UpdateHandJoints (jointPoses As MixedRealityPose())
Parameters
- jointPoses
- MixedRealityPose[]
The new joint poses.
Applies to
UpdateHandJoints(Dictionary<TrackedHandJoint,MixedRealityPose>)
Updates the current hand joints with new data.
public:
void UpdateHandJoints(System::Collections::Generic::Dictionary<Microsoft::MixedReality::Toolkit::Utilities::TrackedHandJoint, Microsoft::MixedReality::Toolkit::Utilities::MixedRealityPose> ^ jointPoses);
public void UpdateHandJoints (System.Collections.Generic.Dictionary<Microsoft.MixedReality.Toolkit.Utilities.TrackedHandJoint,Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose> jointPoses);
member this.UpdateHandJoints : System.Collections.Generic.Dictionary<Microsoft.MixedReality.Toolkit.Utilities.TrackedHandJoint, Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose> -> unit
Public Sub UpdateHandJoints (jointPoses As Dictionary(Of TrackedHandJoint, MixedRealityPose))
Parameters
- jointPoses
- Dictionary<TrackedHandJoint,MixedRealityPose>
The new joint poses.