BaseGenericInputSource.Equals Method
Definition
Important
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Overloads
Equals(Object) | |
Equals(IMixedRealityInputSource, IMixedRealityInputSource) |
Equals(Object)
Determines whether the specified object is equal to the current object.
public:
override bool Equals(System::Object ^ obj);
public override bool Equals (object obj);
override this.Equals : obj -> bool
Public Overrides Function Equals (obj As Object) As Boolean
Parameters
- obj
- Object
Returns
Applies to
Equals(IMixedRealityInputSource, IMixedRealityInputSource)
public:
static bool Equals(Microsoft::MixedReality::Toolkit::Input::IMixedRealityInputSource ^ left, Microsoft::MixedReality::Toolkit::Input::IMixedRealityInputSource ^ right);
public static bool Equals (Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource left, Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource right);
static member Equals : Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource * Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource -> bool
Public Shared Function Equals (left As IMixedRealityInputSource, right As IMixedRealityInputSource) As Boolean
Parameters
- right
- IMixedRealityInputSource